I have 2 problems.
1 - Lag
2 - I find this rather boring. I mean Azeroth the planet to be sending us messages about it needing help as a way to kick off a new storyline. I’m just disappointed, and nothing can help that.
I have 2 problems.
1 - Lag
2 - I find this rather boring. I mean Azeroth the planet to be sending us messages about it needing help as a way to kick off a new storyline. I’m just disappointed, and nothing can help that.
Well, I have great news for said toddlers: Since this is 2024, the got their way.
Here’s your microphone back:
You might need it next time mommy doesn’t give you the blue lollipop.
Thankfully now it will be, go to location, kill stuff, get rewarded
So, bare minimum, you played 11.25 hours, average.
Just read the notes on changes. Mostly all good and how it should have been.
I feel like whoever made the 90 minute decision and the loot/currency drop rates didn’t play test it in any shape or form.
or straight up isn’t a wow player themselves. it was such a whiff of a choice.
There is an article about this on PC gamer now. It’s not terribly flattering. So 100% your concerns are being heard.
World of Warcraft players aren’t pleased with The War Within pre-patch event: With 90 minute waits in between bosses and somewhat-stingy currency rewards
World of wait-craft.
do you feel your real life situation mirrors most players?
I’m retired and I could invest time as I wanted, but it seems Blizz is being really stingy with this event to justify its design. just my opinion.
It’s over-engineered design. I can imagine someone tried to calculate and optimize it in a way where you’d have to play enough over the weeks so that it maintains a certain activity level + not gain currency too fast that people complete and abandon the event at some point. You can see elements of that in Plunderstorm and Remix where it started off that way and then they gradually trickle in buffs.
Issue is that while that works on paper, it’s not emotionally compelling for the player. For PS/Remix, it’s a little less pronounced because the game modes offers enough to mitigate the issue, but this isolated event forced people to confront it because of how prevalent the wait time is. There’s no new shiny paint to distract you. You kill the boss, port out, and there’s a message telling you that the next time you can kill a boss is 90 minutes later. There’s just no running away from how that disconnects people from their gaming experience.
I prefer to play solo and that is my right!
I also would prefer not to be forced to do a quest just because everyone else is doing it. I have the right to decide what quests I choose to do! I strongly object to having any quest pushed down my throat and that is what is being done with this one.