I remember back when I used to main a Blood Elf Paladin, I was doing a Burning Crusade dungeon and halfway through it, one of the guys created a vote kick for the hunter in our group, the only reason was that he was something called a “Huntard”, he was never kicked out and I think we kicked out the toxic guy after he tried getting us to vote several times.
Can anyone tell me what a Huntard is and how I can avoid being one? I never really played as a Hunter before but I’m learning along the way.
Fastest way to make people really “like” you. Avoid barrage…let the mages be AOE spammers and jsut cheese the multishot.
Not having control of pet…wins friends too. Look up the macros. You want one touch macro that make pets obey…now.
I do lonewolf MM personally. I personally do delayed dps. I make sure all 3 other people see hero tank pulled way too much. so they know to blame him. Look guys not one arrow shot. He-man over there pulled the whole room.
also be wary of warlocks. they suck at pet control (imps…always imps) and will be quick to shift that blame right on to you.
decent crews will spot this. and then some go c’mon warlock…own up that you or your imp got stupid.
It’s a derogatory name for a hunter crossed with someone with Downs Syndrome.
If you roll a hunter, you are gonna get called this for the slightest mistake you might make. It’s unavoidable. Best I can say ignore the people that call you it and continue to play your hunter. Even if you play a hunter to perfection, some of the “non-enlightened” are gonna still call you one.
Pet on defensive is worse than on assist since the pet will seek targets and get stuck in combat if it pulls more
That said tanks love to blame hunters for their own nonsense.
There was a whole stretch after they made growl mostly stop working in dungeons where people would still whine about growl whether growl was active or not
Face pullin the whole dungeon, pets being on aggressive, having their taunts on, doesnt know they have a trap or how to use it, doesnt know they have misdirect.
Tanks that don’t taunt / regain threat fast enough
DPS that blow through the Tank’s threat
Any other DPS that somehow pulls something not being fought
The worst is actually all of the Pet DPS’es
Hunters can be betrayed by the game doing something with their own pets, because it’s not like there’s an easy time tutorial on pet piloting and control in game
Most Hunters have to learn the entirely foreign sub game of pet control without any clear guidance.
And so, as above, if anything goes wrong?
Just blame the Hunter.
Most PuG’s just accept the Vote To Kick because, “Lol, Huntard…”
I believe this has been fixed. Pets usually will jump off said ledge with you now, and if they don’t, their own aggro range is nearly zero, at least that’s mostly true in the open world. It’s been a very long time I’ve jumped down a wall and had my pets dragging any mobs towards me.
They can even Fetch right under a red mob’s nose without drawing aggro themselves.
Of course, all that might only be true if you’re using the level 15 talent: Animal Companion.
ZM I feel like they pull some unintended agro easy due to radius. BUt…I have not run bm for several months and only have run it in ZM to make life easy for quests.
So my bm skills and remembering how it works may be off a bit. 90% of the time I am a lonewolf marksman in pvp or dungeon for calling quest completes.
To my understanding the term came from hunters that did stupid things such as stealing all gear cus all gear was “hunter” gear, not dismissing pet at needed times, not turning off taunt on pet at needed times, pulling monsters in dungeons be it on accident or not, etc.
The term huntard is basically dead now not many people use it that I hear anyways so I wouldnt worry about it.
I mostly agree with you on the lack of direction on learning to wield your pet as your equally important other weapon.
I think the bigger problem lies with all the guides that basically advise playing one of the most complex classes, BM Hunter, as one of the most basic:
Keep pet on Assist.
choose as many passive talents as possible.
Use Barbed Shot whenever it’s off cooldown.
So most players don’t even know all the active talents they themselves have access to, and most don’t know their pet has any, let alone several.
BM Hunter is easy to learn and play in Easy Mode, but difficult to learn and master in its full capabilities.
Most players are lazy, thus good, skilled Hunters aren’t as prevalent as the rest.
Like I said, it may be specific to Animal Companion, which is when you have two pets instead of one, which has been the way I’ve played since that talent was added when BFA launched.
It would make sense if they shrunk/disappeared the pet’s aggro radius, since having two pets would grow it unnecessarily.
Any hunter that doesn’t know to properly position themselves using barrage for one.
When I first started my hunter in MoP and barrage was new, I too fit the definition. Every hunter does at least once.
But I’ve long since learned when to use barrage, and when to just let multishot trick shots do their job.
Also hunters that don’t know when to actually use growl. I’ve managed to save a few dungeon runs from a total wipe thanks to my tank pet. But some hunters in the past didn’t know they could turn off auto-growl for their pets, nor when they should actually use it anyway. Now dungeons automatically turn off auto-growl at the start.
Pretty much the term came about for a hunter that didn’t know how to control the class and/or pet. It didn’t help that in older versions of the game that the pet ai was very, very bad and if you came any where near a cliff your pet would run for miles and agro the world.
I remember that was more the reason why people would call you a huntard in the past and now it is more for using aoe pulls as the pet ai has been fixed in most places. To be honest though I always found druid starfall to be much worse than hunter barrage for pulling as in some patches that thing has a mind of it’s own with pulling through floors.