So we tried Garrisons and Class halls....

Every single person against player housing either needs to play one of the myriad of MMOs that have done it right, or at the very least give it some actual thought. There's multiple examples of it being done in ways that do nothing to negatively impact the community, only bolster it. Yet I still see the same basic level one objections to player housing that are clearly being spouted out without any sort of thought beforehand.

If you're the type of person against player housing because you think everyone would hide away in their house, or that you think it's "pointless", then you're the reason why we can't have nice things and you should probably think a little more about your positions before you put them up online and potentially impact everyone else's experience. You make it less likely for Blizzard to give the game positive improvements because you refuse to think.

Garrisons had everyone hiding in them because you can do literally everything you would ever need to do from your garrison. Mission tables, AH, all profession buildings, herbalism/mining nodes, and it was tied directly to a lot of the important main story quests. Well-done player housing has minimal benefits and is optional. Anyone who thinks everyone just hides in their houses 24/7 in these games hasn't played these games, period. And if you think it's pointless, then just don't do it. Again, housing done right like in a ton of better MMOs is entirely optional and you can just, y'know, not do it. People like me who enjoy the feature can work on our housing, the RP community can use them as the single greatest boon to their roleplaying they're ever going to get, and a huge subset of players can enjoy it while you ignore its existence.
Blizzards reply to player housing was garrisons, you cannot compare wow play style to other mmos in that aspect. I feel baited with a lot of threads over the years. Long time player, never vocal on forums but times are getting rough, Warcraft has done things better but who is in charge? We aren’t.
11/09/2018 11:27 PMPosted by Sigismunda
Blizzards reply to player housing was garrisons, you cannot compare wow play style to other mmos in that aspect. I feel baited with a lot of threads over the years. Long time player, never vocal on forums but times are getting rough, Warcraft has done things better but who is in charge? We aren’t.


If Blizzard's reply to player housing was to add something to the game that had nothing whatsoever in common with player housing, then maybe their next response should actually be player housing instead of something completely unrelated to it. It's about as much of a non-sequitur as Blizzard responding to concerns of ability pruning by adding in 50 new battle pets.

Not sure what the entire rest of your post is supposed to mean, nothing about WoW's "playstyle" is different from these other MMOs in a way that would make player housing worse if they actually attempted it.
We all know how warlords played out, not trying to argue. I have been providing feedback beta etc. not a game dev sorry. I just don’t want another WOD fiasco.
11/09/2018 11:38 PMPosted by Sigismunda
We all know how warlords played out, not trying to argue. I have been providing feedback beta etc. not a game dev sorry. I just don’t want another WOD fiasco.


I get your concern, but other MMOs that have good player housing do not have the same issues as WoD. Implementing player housing doesn't lead to the problems that WoD had, and all of the downsides people list from player housing are utterly non-existent in FFXIV and many other games I play. Houses are fully customizable with minimal benefit, and I could take a picture of my mostly useless-but-fun FFXIV house and set it side by side with many screenshots of bustling crowds in cities. These houses don't make the world barren, and they don't force us in them to do the main content of the expansion. They're done right. They're not comparable to Garrisons, they're entirely different concepts.

Wanting to avoid WoD is fine, everyone does, but you're wrong and you're putting blame on the wrong thing. Hell, you're putting blame on player housing which isn't even something WoD had. It's not a point against housing at all.
Player housing has no place in World of Warcraft.

Change my mind.
I love AION 2nd to wow (player housing) but would really love an account wide warehouse so I don’t have to be in a bank guild. It’s faster with my army of alts and I’m not leading heroic/mythic pugs or even doing dungeons/keystone pushes anymore because its convenient and easy for me to say let the elitist jerks run the show.
11/09/2018 10:37 AMPosted by Valkek
Nah the next logical step is race halls. Interesting to explore race specific quests imo.


So.. basically segregation by race? That doesn't seem like a good idea.

I think guild halls are the best compromise. Everyone can make a guild, and it solves Player Housing well enough I think without overloading the servers unless everyone quit their guild to have a personal guild like.. me. Not that I'd seek a guild hall for this guy, but I think City of Heroes did this right with Super Group bases.
11/09/2018 11:57 AMPosted by Zildaren
11/09/2018 11:54 AMPosted by Jonytsunami
...

Community is arguably better than WoW's

...

Their crafting system is imo best in any MMO right now


Their crafting system is vastly superior to WOW in every way. It takes actual skill and time invested gathering rare components. The crafted items are actually worth something to players.


And I don't like that. I don't like the idea that crafted gear can vastly outlive the gear you could earn through gameplay and can succeed past that stuff. I don't like the idea of gearing through crafting as I feel it encourages players to gear through the market and not through the game. I prefer the system in place now, where crafted gear is a means by which a new player can earn the gear they need to unlock. Long story short, I prefer it as a means to an end, not an alternative to the end.
No.
I'm a hard no. If player housing is the only thing that would keep you interested and logged in, you might want to try out The SIMS.
1 Like
11/10/2018 12:56 AMPosted by Vertigineux
I'm a hard no. If player housing is the only thing that would keep you interested and logged in, you might want to try out The SIMS.

I'd suggest you're not really trying to use your imagination for whatever reason that might be...

As far as I'm aware, the SIMS isn't a combat oriented game. Any design around player / guild / guild alliance housing should be made with combat, defence, looting and destruction in mind. Not decorative trash.

Garrisons were rubbish. Full stop.
11/10/2018 12:56 AMPosted by Vertigineux
I'm a hard no. If player housing is the only thing that would keep you interested and logged in, you might want to try out The SIMS.


I'm a hard no. If battle pets are the only thing that would keep you interested and logged in, you might want to try out pokemon. We should take out battle pets.

I'm a hard no. If dressing up your character is the only thing that would keep you interested and logged in, you might want to try the thousands of flash browser barbie fashion games on the internet. We should take out transmog.

Do you see how horrible of an argument this is for excluding something? It's such a non-point, just because you're not interested in a 100% optional system or activity doesn't mean that's a reason why it shouldn't be added. The people who make up false reasons why it's bad like "The cities are going to be empty" might be wrong, but at least they have an actual reason for rallying against it, even if it's incorrect.
11/09/2018 12:53 PMPosted by Ollin
Player or guild housing would kill cities forever.


Not if it was a purely cosmetic decoration playground with no amenities like AH, mailboxes, etc. Have things people need in the city and there will be people in the city. People who don't want to be in the city for anything other than a bank or profession training run can leave and hang out anywhere else they want already. They can just stand in a forest or flop around on top of a mountain. Tons of people are in the city and don't interact with anyone as it is.

I don't see someone going with a few friends or guildies to a house or guild hall for a little while every now and then killing cities forever.
11/09/2018 10:26 AMPosted by Hagris
NOW can we get some Player housing, 14 years in and you have the technology. Why not? What is the deal? We could be so creative! So much time could be invested in all the Trophies, pets, etc etc.... Still hoping one day :(


http://wowwiki.wikia.com/wiki/Player_housing

#2 - Player Housing | 2012-07-25 17:37 | Takralus
Ooo I haven't seen this one for a while!

I'm afraid there's no update since the last time we spoke about it. We know it's a feature that some players would be interested in, but consider the fact that players are sad to see the world outside the city is quieter since the introduction of things like the LFD tool and flying mounts etc. I'm speculating here, but player housing may take yet more people out of the world, and even cities.
Plus there's also the continuous weighing-up we have to do when it comes to development time. I imagine it would be a huge task, taking the devs away from creating new encounters and other features.


What I've bolded there, in one of the last quotes Blizzard said about housing (on this page anyway), is basically how they feel.

Then they did Garrisons, which was a "self fulfilling prophesy" for them. That is to say, they put in a "housing" design which seemed to have no purpose but to prove their point, since it was basically geared to be something that kept players hanging around in it.

Garrisons, as you might guess, then put them even MORE off housing.
Ironically, the kind of housing people actually WANTED would not have done that. I like the way housing is in ESO; Even so it is something you basically visit for a few minutes to "play" with and then ignore until you have more junk to stick in there. Housing in FF14 is similar.

But this still kills me, being one of my favorite Wow quotes ever from a blue. The date is important to notice:



posted 2004-07-15

Katricia: "Guild Halls will most likely not be implemented before World of Warcraft is released. They are very similar to Player Housing (which also will not make the release).

Both Player Housing and Guild Halls will be implemented as soon as possible after release.

I have no information available regarding the functions of either Guild Halls or Player Housing. ~Kat :) "


Katricia: Player housing will not be available until after World of Warcraft has been released. Our plan is to add player housing in a future live update or expansion. Our current idea (which could change) is to extend the cities to have player housing neighborhoods. For example, in the canal area of Stormwind players can see a blue instance portal behind a large portcullis; this is the entrance to the player housing neighborhood in Stormwind.


That was one of the reasons I originally BOUGHT WOW, after being in the beta. Housing was one of the things I was most excited about. I still don't know what happened to "Katricia", I remember them disappearing either before/just after release? I think this may have been one of the reasons why.
I can see it now.. The website advertisement -

- New Housing with Bank, Auction House and Portals to every dungeon and raid. No need interact with others in this brand new MMO Experience.
- Flight Removed. Why do you need Flight when you have Houses?
11/10/2018 08:23 AMPosted by Sorelai
I can see it now.. The website advertisement -

- New Housing with Bank, Auction House and Portals to every dungeon and raid. No need interact with others in this brand new MMO Experience.
- Flight Removed. Why do you need Flight when you have Houses?


Yeah, I mean minus the portals to dungeons, this was WoD, and it was horrible. If Blizzard themselves implemented housing and tried to give it a real shot, I imagine they might go that route, wouldn't even be surprising. This is the real problem, here.

It's just funny playing FFXIV and teleporting from my house over to one of the big cities and seeing it crammed with tons of players in it, way more than Org or Stormwind, then going on this post and seeing half of the negative replies being "DuRr hOuZiNg bAaD, mAeK CiTiEs DED!"

It only makes them dead if you do it like Garrisons.
11/10/2018 10:00 AMPosted by Seyliah
It's just funny playing FFXIV and teleporting from my house over to one of the big cities and seeing it crammed with tons of players in it, way more than Org or Stormwind, then going on this post and seeing half of the negative replies being "DuRr hOuZiNg bAaD, mAeK CiTiEs DED!"


As I mentioned before, FFXIV does not have this issue because you could not gather anything within the house, you can still craft but it is very likely that you still will need to go to the city to pick up new mats (and learn new recipes, the trainers are not in the house).

This was the 'issue' with the Garrisons: by putting all gathering and training in a single isolated player instance they basically emptied the cities AND, to top it off, you could also have an AH inside to sell/buy the stuff you are crafting and a bank, gbank and even xmog. It was literally setup so you would not need to go back to the city at all.
11/09/2018 10:26 AMPosted by Hagris
NOW can we get some Player housing, 14 years in and you have the technology. Why not? What is the deal? We could be so creative! So much time could be invested in all the Trophies, pets, etc etc.... Still hoping one day :(


I liked the garrisons and the class halls and even that little farm that was contantly getting infested w/ super strechy vines.

The problem is that they fall by the wayside as soon as the next expansion comes out.

If they could make them cross the expansion barriers then I would think it a worthwhile idea.


Garrisons had everyone hiding in them because you can do literally everything you would ever need to do from your garrison. Mission tables, AH, all profession buildings, herbalism/mining nodes, and it was tied directly to a lot of the important main story.


That oddly enough was why I really enjoyed garrisons. I could do my professional daily creation thing, mine or herb a little, send people out to make gold and peruse the AH. Battle my pets, even fish.

Somedays you really don’t want to be bothered with other people.

Hell, I still go back to my garrison a few times a week to do the missions and groan about all the gold they aren’t making any more.