So the real reason on why only 1 boost per account

is besides buying ur boosts u pay sub for each one of them

gotta admit that was a genius move

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They did it to bypass the 1-58 grind that they knew would leave a very large chunk of what they hoped would become the new BiS paycheck. The older crowd that wanted TBC…

It was a smart move but a costly one as many hardcore and veteran players quit over exactly that. But smart from a money point of view.

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Yeah, I’ve never understood that logic. “I love leveling so much that I refuse to level until YOU have to level, too.”

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I’ve never understood the booster logic. “I don’t have time to invest into this time consuming game, so I deserve to skip content!”

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Its mostly because were tired of playing world of levelcraft in the old zones. People want to play TBC content. Not kill bears in southshore for 3 hours to get 10 tongues.

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Zoom, zoom!

Nobody ever killed Illidan without first killing 200 Unsavory Gray Bears for 10 of their tongues.

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Personally if they buffed the xp in azeroth leveling zones or increase the drop rate of quest items it would be fine. Theres no excuse for it to take as long as it does.

You dont understand it Because you think thats the reason. It isnt. That has very little to do with it.

The only reason you need to undrstand is that its old useless content that 90% of the player base is past. They want to play the current expansion content.

Blizz is looking at it that way and it was a very good and welcome offer.

Another way to look at it would be if they released a classic version if every expansion all at the same time. Those that decided to play in mist of panderia would want to start out in that content. Those that chose tbc want to start with that content. Amd only those that chose vanilla, want to start at level 1.

They did, by a lot. Leveling is like 30% faster 1-60 than it was in vanilla. This was a change they did in original TBC as a catch up mechanic, which was replicated in Classic TBC.

But it wasn’t enough for modern players with their cheesy pay-to-skip to the end mentality, and adding a boost to the cash shop was too much extra revenue for Blizzard to resist.

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Yeah its still too slow. I understand if people enjoy “the journey” but as someone who has done it many times before I would rather start at outland. I get more enjoyment gearing up through dungeons and heroics than leveling 1-58 to be honest.

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jesuschrist, you are all so wrong

there was only one reason and it was money

wake the f up LOL

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It’s more like this, there is this huge crowd of GG players running into Outland head first and you as a new player will be stuck in LFG looking for more for Deadmines… Not that they shouldn’t all be there. They should be dead-mining….

But BLIZZARD made it a 1 time coin perk for the Collector’s Edition (equivalent) so now if you don’t use the boost you were the fool who was left behind….

Think like a progressive raid? Did 80/100 players all do it to move forward? Was Blizzard ok with it? If both are check then you move on.

They limited it to one so mouth breathing people didn’t lose their minds.

I spent four hours back in Vanilla trying to get one stupid basilisk scale to drop. Four hours.

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Let’s also keep in mind that the boost is really only impacting a brand new fresh player by removing 58 levels of basic training….

Of which there are so many right? Players that have never played. Decided one day I want to play over a decade old game right?

Lol that’s the rub isn’t it… No one really needs to re-do the classic stuff or at least that’s what Blizzard told us. They promoted it like it was the Death Knight class…

And the game is so hard they need those levels to learn right?

Wow hero - Hey mage why arent you removing the curse?

Mage - didnt know i could.

Wow hero - booster, maybe if you wpuld have leveled from level one you would know how to play your class

Mage - it took you 57 levels to learn how to remove a curse?

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Exactly that player gets screwed hard for using the boost.