Did more 3v3, every 3 out of 4 games still have a Mage
Did shuffles - Same story
Most victories ended in the Mage’s teammate randomly dying instead of the Mage themselves
But most were losses because getting rooted knocked DB-ed sheeped ring of frosted while chasing a guy that has infinite mobility and defensives APPARENTLY DOESN’T WORK
Then I tried attacking the other DPS exclusively as a kill target
The result: Eating infinite CC even more and as a bonus now my healer also getting spam CC-ed
The overall conclusion:
If you do not tone down Mage survivalbility the right way, this cancer will continue to grow even more out of proportion. You cannot have specs in the game that are so hard to kill that many players and specs DO NOT even want to try.
The right way of tuning Mage survivalbility is going after the amount of Shimmers possible in a row or the cooldown of any Shimmer-related ability or Shimmer itself.
Ask how many Warriors want to even try attacking a Mage?
Or any other melee for that matter.
What’s the point? lol