I tank as my main role, I always have loot spec set to tanking unless I specifically want something else, like a healing weapon or (DPS) trinket. But I very rarely outside of guild runs offer to DPS or heal when pushing content.
But I see a lot of posts outside of these forums where people talk about how hard it is to tank, not so much the tanking perspective, but the other players being trolls. I even just watched a video in an M21 where the DPS after the second pull where harking on the tank which just ended up in the group disbanding.
The best two things I have ever read about tanking is:
- If you have never tanked than you have no idea what the tanks perspective is
- Be nice to tank, we have to learn a lot more than other classes
One thing I hate about tanking is in line with that first point, but also an issue with Blizzard is that the default nameplates do not show aggro, nor does anyone who does not tank know which mobs even have an aggro table. Like the mobs in JY or UR (or any other mob that will attack whoever they feel like), you can taunt them all you want, it makes no difference. Too many times I have seen players run, healers included, and run directly into another group, or in a healers case because they are running they stop healing.
One thing that would help immensely is to have aggro colours on the default nameplates, and not just red or blue (or whatever two colours people use), but varying colours. Like I use green for mobs that cannot be aggro’d so I know that mob needs to be focused before they make a mess.
The other issue is more of a player issue. Please be nice to tanks, they do have to learn a lot. They need to know what all the mobs in all dungeons can do and what routes need to be taken. And especially on M+ with the changing affixes it can change what route we need to take. Bolstering, raging, bursting, necrotic, explosives and grievous all make the route we take different with each affix, we not only need to know the basic route, but we need to know the advanced routes per affix.
We need to know the mobs % and come SL in season 1 this is going to again be crucial with the 20% trigger points. Than with each new season we need to learn again a new M10 affix and how it fits with each dungeon. 8 dungeons in SL to start with, that’s 8 basic routes and an ever changing route with each affix, add in TW and we need to know the old dungeons too, that ain’t easy. There is raiding if you do that, take into account you have no idea the capabilities of the group you are running with if you pug, add in the dungeon skips that can be done and it’s no wonder some tanks don’t run the optimal route and can be a little slower than others.
We already have a shortage of tanks. If more people were nice to them, or if more people actually decided to tank instead of being that guy, it might help to know why some people do what they do when they tank.