So Season 4 is

You failed to read the part where this is going to possibly be what seasons are like moving forward. Which means they’re possibly not working on ANY content, they’re just going to slap affixes on everything and call it a new patch.

(Edited because dumb me missed two very important words in there while typing too fast. Sorry!)

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It’s not far off the mark since we don’t know those numbers in either case.

Either way it does seem odd that years ago they posted sub numbers but these days :thinking:

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I don’t give a damn about the world races. I care about the other 99% of Mythic raiding guilds.

Season 4 is going to destroy a large number of them. People either aren’t going to want to do the 3 raids they just did all over again, and/or they aren’t going to want to do a 31-boss raid tier.

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What does the overall sub numbers have to do with what percent of players do mythic+/raids? They had dungeons and raids back when they used to post those numbers as well. End game content has always been a part of this game.

How is it not far off the mark when you’re literally admitting you don’t know? Lmao

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I’m not a wiz at math but I know there wouldn’t be enough of them to run this game on a profit.

If you’re coming in here asking for data when none of us have any then how did you expect us not to go in circles about having it? Do you have any percentage data?

As opposed to the normal content droughts of Mythic content with nothing to do?

:thinking:

Or guilds will do what they usually do, go into low-energy reclear mode. Ultimately, this is a way to cover the drought by making the two prior tiers relevant again. It’s not a huge deal.

“A fresh take on what a season of WoW might include” =/= “Putting out one actual drop of content and then affixing it for two years”.

They’re testing ideas for seasons. Retuning old stuff people wanna see and do again for current seasons is something people have asked for for years.

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Mythic guilds do fine during “content droughts”. Hump bosses like Painsmith are a much bigger danger.

Again, I’m not exactly seeing the issue. Mythic guilds cycle players, people move to go faster or slower, people move to play with people they like more, etc., with or without a content drought. If people don’t want to do Mythic they’ll just not do it. Nobody’s holding a gun to their head making them do the tier. They’re paying to play a game, presumably for fun.

A guild that stops raiding is a guild that dies. A lot of guilds are not going to want to re-do the same 3 tiers we all just did. So they’ll stop raiding, and die, and then there won’t be nearly as many guilds next expansion.

Long-term, stable guilds are not only important, they’re irreplaceable.

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you want only 3 difficulties.

and since LFR is most hated…

They can decide that for themselves. Guilds that break up will have some people hang around to do other crap, or some people take a break until 10.0. Some of those people will go find or start other groups.

Your entire point hinges upon everybody in a guild either staying or quitting. Mythic guilds die every other day, for whatever reason.

If you’re in an actual long-term stable guild, your guild will have a discussion about whether they’re going to continue or what not. :woman_shrugging:

No?

Level off the three raid tiers as in, y’know. Bringing Nathria and Sanctum up to Sepulcher gear and stuff.

Oh, sure, there are tons of fly-by-night guilds that start up every tier and are dead 6 weeks later. You think those are good for the game?

I’m sorry, are you trying to tell me a “stable, long-term” guild will be incapable of having a discussion with their members?

It absolutely could. Things they’ve “tried out” have stuck around before.

It’s negating Timewalking and people have never asked for same tier raids to be retuned.

If you don’t think this is a step towards cheap rehashed content so they don’t have to make new stuff… then I have a bridge to sell you.

Read post 49, please.

Again, nowhere near enough information to make a judgment on this.

My interpretation is “making prior content from same expansion renewable within the expansion to keep it current while cycling old content in for fun”.

But I’m not telling you that’s a FACT. I don’t know if it will be that way, and neither do you; that’s the actual fact of the matter.

:slight_smile:

Last I saw, Timewalking is still in the game, no? You’ll still be able to run it?

Literally what?

I’m not going to presume to know, but you also haven’t even clearly delineated your own point beyond “they’re gonna screw us somehow”. Cynic in me agrees, but I need to see more before I write it off.

People have asked for them to stop making current expansion raids completely irrelevant with a patch. This is one way to accomplish that.

Season 4 will be the way they test crossfaction grouping. Gives people a reason to keep playing if they want.

Hopefully it will come with improvements to the pugging experience.

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Guilds like the kind you want to keep alive will have discussions and decide where to go going forward, whether or not that means splitting. Guilds you don’t like will break up.

I think my point was pretty clear?

There’s enough to make it an educated probability.

I never said it was fact?

Last I checked, they added M+ to Legion Timewalking and now we’re bringing back old stuff not in Timewalking outside of Timewalking, so how long do you think it’ll be before Timewalking is just gone?

That has to be some sort of deluded minority, because no one I have ever hear or seen on these forums has ever asked for last season’s raid to suddenly be something they run for another six months.

This has been the vibe I have been getting since late BFA. Not sure why it seems the direction the current team is taking wow. It just seems to me Shadowlands is heading in the wrong direction. The loss of players in masses does not seem to affect the direction the company is heading with the game. Instead, all they have done is double down on this mentality instead of correcting the course. This is the vibe I am getting from the outside looking in mindset.

What makes it worse is the player base who mimics all the same excuses as the company. Which does not help anyone but that small core of players. I do agree no one knows for sure true numbers. Yet, as the company goes for raiders/mythic players it just seems there is now the bases of players is way less than at end of BFA. These players/company decisions are being supported by such a small percentage of players. That hurts the game more as it leads to toxicity from other players who feel cheated/ slighted by the company.