because its a hybrid class and if Ret was too hard paladin players wouldn’t have any other choices for dps?
WHAT?
So Ret gets to be loaded with utility, great damage with low skill requirements because Blizz doesn’t want to make it too hard? Havoc and Windwalker are sitting right there with no other options, harder to play, less utility, and less damage.
Also there is basically never a reason for a raid to bring an extra Monk or DH… doesn’t even mater if its DPS. Meanwhile much of a paladins utility works even with there are other paladins.
At this point I think yall just make stuff up that sounds good when asked questions in interviews and don’t actually have any real design philosophy.
Also, ret wasn’t always this way, i.e. so obviously overtuned. I can only guess they’re using it as a means to try to gain/retain subs of people who just want to zugzug everything.
As someone who plays WW and DH, I don’t mind not having as much utility as ret. However, the greater concern to me, is how much Blizz holds back WW/DH. DH and WW both feel terrible with their current GCDs. DH moreso. WW has been plagued by channel cancel bugs since the start of the expac, and its talent trees are still wildly poorly optimized.
Something of more recent note that I find very grating as WW that Blizz did is the class tuning they did for this tier. Early on in the season WW got nerfed by 4% on the grounds that it was doing too much damage. However, at that point, WW was already being surpassed by other specs and with further tuning even more specs got ahead of WW. While 4% aint a lot for a spec that wasn’t doing bad, it just feels like a slap in the face because it feels like Blizz is just playing favorites.
Usual knee jerk reaction to early patch Monk. They usually start buffing mages at the same time. then buff them again… and again… and again.
They also ignore WW being good at low gear ilvl in raid only. Especially in a raid with several split cleave type fights where WW is one of the only melee that can do anything with that.
Reason to bring 1 MONK. Never more than 1 monk and almost certainly not an extra WW since they bring 0 extra utility.
Paladin always had a ton of tools. In an ideal world, you didn’t want to use most of it though. Because that usually meant you were in a terrible situation.
To me, it’s fine to have a class that is “noob friendly”; something that is easy enough to play, can do decent damage and has some utility to boot.
The issue with Ret, is that it has all of these and also can churn out exceptional damage to boot which makes playing other, more technical classes or ones that don’t have as much utility feel bad by comparison.
This is based on recent comments made by Blizzard specifically about Ret and its not hate on Ret. Its a question of why Ret gets everything while being easy while their are other classes in the exact same situation (only 1 spec to choose from) that don’t get to be loaded with utility while doing amazing damage with little skill required to pull off at a decent level.
I like how instead of actually being part of the conversation you decided that reaffirming why “human male paladin” is a term in the forums should be your priority.
nah feels like ret haterade more than a proper discussion.
op started it with a good idea cause the loss of a skill ceiling really effect better ret players, while giving poor ret players a cope with “muh utility” as if it takes more than half a brain cell to sac or wog or bop someone in danger reactively.
it eventually just derailed to ret hate due to its ease of access. tuning specs based on difficulty will always be a bad idea and its not something people would like at all if it was practiced. for example devoker is piss easy thus it should be weak