Honestly really curious what you’s expected with your heritage Armor? Like did you expect to just get Anduins armor like go hunt him down beat him up and run off with his gear? Or did you expect them to go back and take inspiration from your far superior and less lame ancestors the Vrykul of the Dragonflayer clan?
Like honestly so confused like it was so predictable that Blizzard would take inspiration from the Warcraft RTS games when it came to Orc and Human heritage
I’m not a human in WoW but I would have expected Blizzard to be a bit more creative than to give them a set that looks like sets already in the game.
Take my heritage armor for example. It’s pretty damn unique. Even the HMT stuff doesn’t look like it. They did a really good job with the belf, velf, both dwarves and LFD armor too.
P.s. the hat and boots to the set is just terrible.
What does this look like, though? I’m legitimately curious. There are so many looks inspired by the footman and knight units from the RTS games, which are the most iconic looks for Humans and Stormwind specifically.
They also said that the one they released is only one variation, so I’ll wait and see what the other versions look like. I feel like people are setting their expectations too high, so there is no way for Blizzard to meet them. I’m just glad to get additional sets to transmog. I have so many characters, and don’t want them to get too “samey.”
I suppose they could have added more gold filigree… but there’s only so much you can do with the “emblematic of Stormwind” concept, even taking inspiration from the older games as the Orc set did.
Could they have gone with a Mage or civilian look? I suppose, but the former is already covered by the myriad of Dalaran and general Mage sets, and the latter simply wouldn’t be drawing on existing iconic imagery. A civilian look would be unique, I’ll give, but it would not be iconic.
The Human set is unique, as well. It takes inspiration from a lot of different variations, but it is still decidedly its own.
Eh, I feel like these miss the mark on other heritage armour. I think the quality is fine, but I definitely feel like they could have been more creative than “Footman armour variation #7”.
I would have loved a set like what the Human is wearing in the MoP cinematic (though obviously not tattered)
I will be honest, my biggest disappointment in the mog is that there is no big flowy cape attached to it. Nothing wrapping around our neck and around our shoulders or anything like that which we constantly see our heroes don. A big beautiful blue cape.
They didn’t have to do the bucket hat… again.
Shoulders are fine.
Different style shoes than the chunky boots created in Wrath and have been using ever sense. Plus, they couldn’t even get the plating on them right. It’s floating above the female foot and saying “it was designed for males” isn’t an excuse.
Maybe more blue and gold in the pants and chest. I think the human in the picture is wearing a tabard so those two pieces are drab gray and drab leather.
It’s a very boring set, especially when you put it next to the orc, velf, tauren and DID set.
Honestly I think it looks fine but not that great and I will most likely never use it on my human warrior.
I kind of wish they did something really cool with the armor like they do with NPC’s-- Anduins plate always looks good:
I guess I am personally just kind of over the limitations the armor slots we have gives us when it comes to transmog. We are slowly moving away from that, I don’t expect every human player to get armor exactly like royalty, but still.
That’s pretty much the point, though? It also calls back to old Paladin sets, old RTS looks, and so on. They’re all drawing from the same imagery. You’re going to see the same thematics expressed in a new variation.
Again, I’m curious: what were people expecting? How does an iconic set for Stormwind Humans draw on anything other than existing iconography for Stormwind Humans?
How did any of those sets subvert expectations? They are all precisely what I would expect. Why is the standard for humans any different? They’re all “boring.” Is it simply that humans are inherently more boring than the other races?
I love all the heritage sets specifically because they play into existing iconography and bring it to the fore. None of them are innovative. None of them set any new standards (beyond maybe Kul Tiran). And that’s what makes them appealing.
I think the coolest thing about the heritage armour is that you can make items that look good on certain rigs without having them look silly on other skeletons.
A great example is the Kul Tiran long-coat or the Tauren totems.
It’s not really a call-back if they keep using the same set as imagery. Like it’s fine to have them be call-back to iconic units like the Tauren or the Blood Elf sets.
But the Stormwind Guard/WC3 Footman has been ran into the ground already.
If they wanted to lift something wholesale from WC3, they could have just gotten the Reforged Paladin set and then changed the imagery to a Lion for Stormwind. THAT would have been significantly more impressive.
“Boring” and “great” aren’t mutually exclusive concepts. The Tauren sets are both incredibly boring. They use existing iconography. They gave us the totems that had been a part of Tauren imagery from their inception. They were exactly what we expected them to be. Very boring. And great because of it.
Is the difference that Blizzard has more regularly used Stormwind iconography in their design prior to this set?
It could be worse, you could have had what is a tradition armor set tied to your culture put up for everyone one to use and still not have a heritage set…