I wasn’t even aware that this was a problem, had never bothered to unlock mechagnomes and probably never will.
didn’t even know there was an un-instanced version of mechagon city.
and y’know what… #freemechagon!
just because it doesn’t affect me personally, just because I don’t have any skin in the game or any interest in it. doesn’t mean other people don’t. and if a previously unlockable area, even on that ‘only’ has an inkeeper and some rp spots is no longer available due to a coding oversight.
Yikes. Some people in this thread severely lack reading comprehension skills. I didn’t even know this was a thing. Considering how it works for other races, it sounds like an oversight for sure, and people are being intentionally obtuse.
It isn’t M+, raids, or PvP, so it doesn’t affect me, so who cares? /s
Yes this has been driving me crazy and when I opened a ticket they gave me the same generated response, I wanted to put together an RP event here on my mechagnome and can’t. >.<
Unfortunately, my mechagnome still can’t use the transporter at the bottom of the ramp. It SAYS “mechagon city transporter” but doesn’t seem to activate or be interactible.
Nope, he’s level 42. Maybe I misunderstood the problem - but my little guy can use the teleporter in SW to go back to his little home base in Mechagnon City.
He can’t go farther into the city though (the teleporter outside the throne room where Mechatorque doesn’t work).
Can the mechagnomes return to where they start? Because that’s what the void elves and Lightforged do. There’s only a little exploration to do in the void, and none on the ship.
Yes we can return back to where we start, the issue is that we can’t go further but my human and belf can that makes zero sense I wish they would fix it