Yesterday I was unable to play at launch. I coach a youth football team and we had practice so I didn’t log in until about 4 hours after launch.
I tried logging into 3 servers I had characters created on and all 3 had queues of ~25,000. None of these servers were crazy population servers like Herod and Ferlina. I’m assuming their queues may have been worse.
I wasn’t going to sit through a queue that long when I only had about 4 hours to play. So I tried 2 of the new servers that had opened within the past few hours and they were medium population, yet still had queues around 20,000. This got me thinking, wondering how many people were actually playing classic.
Blue post stated even medium realms now are more crowded than any vanilla server ever was, and that a server today can hold many times more players concurrently online than when the game launched in 2004. The online cap back then varied from 2,500 to 3,000. Let’s say now it’s 4 times that 3,000 mark so we have 12,000 players online per server.
At that particular time we had 20 NA servers, so 12,000*20=240,000 people in game in NA servers. If you say each realm had 25,000 player queues, then that adds another 500,000 online for a total of ~740,000 players actively online on the NA servers.
That’s not including other players that were not able to log on at that particular time, that’s not including Chinese and EU servers, and it’s not including people that had left the queues over frustration due to their length. I’d wager even a conservative estimate of total players online 4 hours after launch was around 2,000,000 globally.
What is your estimate for the number of people that are playing classic?