So. We’re close to the expansion release. How do you think this is gonna unfold? Any predictions, bets?
And is what you think is going to happen matching with what you would personally want/prefer from it?
final boss is either galakrond or nozdormu
Probably have Norzdormu go bad and blow up an alliance city but explains it is for our own good"something something fate bad something is coming"(proabably be the new world tree). he becomes good again after he gets his aspect powers back. He will then tell us all about the true bad guy and will help us go after him.
I’m hoping we get to kill Alexstrasza at some point in the expansion. she’s the only aspect we haven’t killed in one form or another. Also expecting Sylvanas to come flying out of the Maw to save us from…something, maybe another Old God.
Outside of that, I don’t know how this will go other than I expect the primal threat to be wrapped up by the end of the first raid.
I think it’ll end with the elemental plane ripping a hole and going pompeii on azeroth. Causing Nozdormu to do a complete rewind to mists of Pandaria where we lock up garrosh from day 1 and unify rebuilding the world pillars in a pre wod/legion version. I think that will end with bolvar going full blown fire dk on azeroth, reopening the shadowlands in that timeline, one without sylvanas as the instigator. Instead the fully jailer/nathrezim fire dk bolvar will bring armies from the shadowlands to azeroth and it’ll be a death version of legion. Coincidentally yrel from the alternate, alternate wod timeline will come to azeroth for the ultimate bad shadowlands vs. good shadowlands vs. bad light vs. good light showdown.
I’ve got a prediction, give or take a few subplots.
Part 1: Primal-less
• In the base, we essentially deal with all overly apparent threats. The zones are mostly secured, with antagonistic races like the Gnolls and Djaradin getting beaten down into manageable levels.
• With the raid, Raszageth will be stopped. There will be thorough damage done to the Vault that contains the other Primal leaders, but at most it will take the concentrated efforts of the Dragons, Dracthyr, and Stoneboy to repair it over time, and as such they’re distracted. Some Primalists do escape, but they’re deemed a near non-threat with Raszageth gone.
• Someone, whether it’s Emberthal or Alexstrasza, is gonna allow a bit of doubt to creep in though, by asking if the Primalists had a certain point when they weren’t trying to torch everything. They’ve been influenced so much by the Titans down to the point of continual self-sacrifice not in service of Azeroth, but to the agenda of the Titans. What would they become if the Wellsprings/Hall of Infusion were purified of their influence?
- also hinting at such questions as: If Azerite is the blood of Azeroth, what were the waters of the Well of Eternity in actuality? What would they be like if they weren’t influenced by other powers?
Part 2: Everybody Hates Kalec
• While everyone is busy trying to not only secure the Isles, but rebuild the Vault, Kalecgos makes a grave error. Figuring that the Azure Vault is now the ideal place for it, he transports the stasis-held Chromatus there in hopes of keeping the monstrosity locked-up forever.
• This all goes pear-shaped when the Isle’s Drakonids and Dragonspawn (who are resentful of the dragon’s return), and the Sundered Flame Dracthyr launch an attack on the Azure Vault, inadvertently setting Chromatus free. He injures Kalecgos, takes control of the rebel Dragonkin, and then sets off to claim some part of the Isle as his own with the intent on taking everything for himself.
• Because Chromatus is so powerful, Nozdormu has us go reclaim Deathwing’s Titan Gauntlet Artifact and restore it in order to subvert Chromatus’ control over the Dragonkin and probably counteract some other portion of his power. The Dracthyr object to this, but there’s ‘little choice’ in the matter. Alexstrasza feels uncomfortable in particular because it’s all deja vu. She’s banked everything on an object of power at the behest of one her brothers, before.
• In the final battle of the mid-point raid, Chromatus destroys Tyrhold and as a result, the Halls of Infusion. The Wellspring that’s infuses the dragon-eggs with order magic is sundered forever. Nozdormu uses the gauntlet against Chromatus, and perhaps it works, but at a steep cost. The Old Gods having infused the gauntlet with their void-madness once it had been initially broken all those years ago, as a long-laid trap. He escapes, and everyone else is left scratching their heads as to what to do now.
• Emberthal and the PC Dracthyr get a special moment where they tell the Dragons to stop being jerks to Drakonids, lesser Dragonkin, and mortals as a whole. They agree, and really it’s a pretty unsatisfying moment because Blizzard rarely sticks the landing with these types of things.
Patch 3: Times Change
• His will no longer fully his own, Nozdormu shatters the timeways and opens up a whole host of rogue timelines that are vaguely reminiscent of the whole ‘Visions of N’zoth’ thing from BFA, with the biggest and baddest being a resurrected Galakrond who is sure to swallow the world whole. These are straight up WQ and questing areas that we travel through.
• While we’re screwing around with timelines, the Dragonflights come to a decision. They’re going to partake in the unfiltered Waters of the Wellspring. This gives them some kind of crazy power, maybe bolsters every individual flight in some special way. Whatever it is, it helps them fight Nozdormu and Galakrond on more even footing.
• In the final fights, we break the Gauntlet and kill Galakrond, but Nozdormu has lost it. Consumed with grief over his actions, and seeing no way back having killed a few named characters and numberless others, he falls into the despair that truly makes him Murozond. He goes back in time with his corrupted followers to prevent all of it, completing the long circle.
Final: We’ll Get It In Post
• The important part of it all isn’t that Nozdormu shattered time and all that, it’s that Blizzard more or less gains their ultimate McGuffin by having a brand new Well of Eternity pop up on the Dragon Isles. Which is pretty useful for anything they’d want to use it for, like supercharging and growing a new World Tree for the NE or something along those lines. Basically it’s something everyone in the cosmos will want to get their hands on, giving Blizzard a reason for keeping expansions more on an ‘Azerothian scale’.
• The Dragonflights are restored, the Dragon Isles are fine, and people are amazed at what the unfiltered Wellspring can do. Everything’s fine and dandy, until the renegade titanic watchers from Avaleon show up to spoil the fun. Then roll expansion credits, before we onto the other side of Azeroth.
Most important thing:
Daddy Deathwing will not become a thing as opposed to how much Daddy Denathrius did.
Somehow the old gods returned.
Hopefully Nzoth.
Shadowlands had a few unresolved issues that seemed to be laying the ground work for future development. It does not mean they will come up in Dragonflight, but I wonder how they would be tied in.
Zovaal talks about some outside force being the true threat - maybe he could have left a note somewhere in case he failed, if it was such a big deal. But what ever he is talking about, it is out there.
Then we have the Nathrezim. They ran off with Denathrius. They are still out there.
There was talk about the Void and the Light having various assaults on the Shadowlands. Those two forces are penetrating other realms, and they are out there. That might tie in at some point.
We also have the Brokers and the Devourers that are still mysterious.
Maybe some organizer of Fate and Time will come up. Some combination of them. Maybe this outside force is like, the Great Regulator, and he is pissed that people (and dragons) are messing with time and fate.
In this theory, perhaps this universe has been too altered and corrupted and manipulated by too many forces and actors. Which made Zovaal scared of this Great Regulator coming to kick everyone’s butt, even his.
My personal theory is that the the First Ones locked away death itself, the one primordial force that can’t be defeated because everything dies eventually.
Explains why the death realms are so neat and orderly. At least to me, it also explains why zooval was terrified of what was coming to consume the cosmos. In the end he was still a machine following a corrupt set of protocols
I hope Yogg-Saron shows up. Other than that my expectations are low. Without Sylvanas around the story can’t be good.
But Sylvanas wasn’t around during Warcraft I or II…
I up you a dancing moose.
Sorry…I shall see myself out now
And i never played those.
So you pine for the Warcraft I & II Horde, but you’ve never even bothered to experience what the Warcraft I & II Horde is like? The only Horde you’ve ever played has been the post-Thrall Horde, but you hate the post-Thrall Horde and want it to be something… You don’t even know if you’d like playing because you never played it?
You are one strange bottle of water, Evian.
He’s…also never played this.
You can look at his achievements, I honestly don’t think this guy has played the game
You are already wrong about that DaddyDeathwing was the OG daddy.
I read the novels to the game. Tides of Darkness and Beyond the dark portal. They were amazing. It is a shame what Thrall and Baine have done to the faction. We are a mere shadow of the greatness we used to be.
I do not believe you.