It was Stranglethorn lumber from the StV event vendor, it was taken out after the first day of release as it wasn’t giving any rep, we are almost a week later and its still not back on the vendor
My point exactly, we are fixing damage coefficients, visuals of skills and even phase 1 problems daily yet no one has addressed this part of Bloodmoon which was removed day one with no reasoning and would probably be the biggest thing keeping players involved in Bloodmoon. Right now we already have a lack of healers since they didnt need many coins.
They are holding off on that to see how ppl play the event to figure out something that’s not abusable easily by the most like ashenvale was. Some ppl hit revered in ashenvale the 1st day or 2 when things were chaotic.
They should be fixing this phases problems not editing last or working on next phase if this phase wasn’t ready. The phases are not long enough to delay content.
If I’d design it I’d never tie the AB rep to the coin. I’d tie it to event participation. Coin is easily manipulatable as some ppl are making 50 coin per event and some 1000. The gap is huge.
I don’t see 1k as being abused from the amounts I get without trying anything special. If you’re only getting 50 you are either losing blood to bugs or you are probably playing with a joystick.