Watching a Twitch guy go through the mechanics and I have to say I’m worried they won’t make the final tweaks required to make us run. Cast-Time to Mob-lifecycle suggests elemental shaman are going to be weak because they don’t have the right amount of ramp time.
Not gospel. Hoping I’m wrong. What are you guys hearing?
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It for sure looks like a mess. Too many mechanics and ramp up time is too large. I do not understand how the Shaman class design team has such a hard time making Shaman work and not feel clunky and fall behind other classes.
It may not be perfect, but the changes made are going to smooth things out and make the kit interact with itself a lot better. Overall, gameplay wise the changes are a god send IMO, and will test them later.
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The last set of changes look pretty good, dont have Beta to test them tho.