So SpellSteal with Kleptomania takes ALL positive buffs and leaves all harmful buffs from the target. The mage gets all these buffs for up to 2 min if they last longer than 2 min.
Now what I want to know is WHY this works on AMS for DK’s it’s ANTIMAGIC and that is a MAGIC Spell so it shouldn’t work on the DK and they should get NOTHING if they have AMS up…but no the mage takes AMS from the DK…
Inversely DK’s get the spell called Dark Simulacrum which only works on specific spells and many spells cast do nothing. Anyone can play the system and screw the DK by giving them something that either doesn’t trigger the ability or gives them something that does nothing… Also the cooldown on this ability is 20 seconds while SpellSteal is 4 seconds? and the Mana% to cast it is no issue they can cast it like 3 times in a row and still have 50%+ mana.
So I ask why can Dark Simulcrum be upgraded to be much more effect and basically if it doesn’t get a spell from the target it Takes all the Beneficial Buffs for 2 min just like the Mages SpellSteal….if it catches a mana using beneficial spell say like Bubble, a Heal, Blessing of Freedom etc sure it triggers that and you get that spell. However it should give you the spell for 2 min and is usable multiple times within the 2 min period unless the spell has a higher cooldown normally say like Bubble?
However, I do find it rather painful and like blizzard are just catering to the Greater Pyro failures that are all one trick ponies once they SpellSteal your AMS that is… It should NOT be taken IT’s ANTI MAGIC common blizzard stop screwing DK’s