So... are quests just useless to do for leveling?

I am genuinely curious about the purpose of quests since doing dungeons appear to be the better way for leveling quickly. Or am I doing something wrong? All dungeons seem to have quests of their own and high mob density, and you seem to gain a level or more for each one, and thus move on to the next dungeon. I have never gotten the same dungeon more than once because of this. Or perhaps it changes the higher I level? I am just seriously not seeing any results with quests, but maybe I am spoiled since I have a healing and tank spec that give me instant dungeon pops. Would love to hear other opinions on this.

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I leveled two toons (a mage and a monk) using identical XP boosting items (heirlooms, pots, etc). However, the monk had the additional 50% xp buff from the daily quests. I leveled the monk exclusively through dungeons, queuing as healer with essentially instant queues. I leveled the mage almost entirely through questing, with an occasional dungeon queue. By the time I hit level 80 on both toons, the monk had just shy of 14 hours total played, while the mage was right at 11 hours total played. So despite the extra xp boost the monk had, as well as the instant dungeon queues, the mage leveled faster. It’s an anecdotal example, but having leveled lots of toons, I find questing is faster overall. But dungeon spamming up to about level 40ish, then exclusively questing is usually what I do.

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Define ā€œbetterā€. For me, it’s as much about the journey as the destination, and there are some quest lines that I really enjoy. (Some are just forgettable, and some are truly painful, and I try to avoid those when possible.)

If you’re trying to optimize time spent … Elisana has a useful data point. Your mileage may vary. In any case, you should probably go the route you enjoy more, and hang the time spent.

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My experience is that dungeons can be a nice break, but nowadays you can tear through quests pretty fast, and it basically rains xp.

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I found questing faster. Dungeons are good if you use the random feature and constantly get a new dungeons you haven’t done the quests for already. Also helps if you are a tank or a healer. Dps you tend to end up w/ more downtime.

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I do both, mostly stuck to questing.

Right click on your general tab on the chat box, click on Experience and you should see the results of the XP gains.

I went kinda dirty.

There’s a friend who was new to the game and testing a number of characters. I helped him level them easy time but I used party sync to go to level 60 to do quests with him.

It’s actually crazy how much experience you can get by party syncing - I skipped all of Legion. Don’t even have the Hearthstone.

It’s super time effective for experience gain.

if you know the quest clustering, questing in some zones is faster than dungeons.

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For questing. Find a high level friend to group up with. You pickup the quests. Let the friend fly you to the quest areas, then drop group, and do the quests. Regroup, and let your friend fly you to turn in quests. You dont have to drop for quest turn ins, becuase no xp penalty for quests. Rinse, and repeat, and you will level pretty fast. Hard part is finding someone that is willing to help you out doing that.

It’s called giving players options. You level the way you like while others level the way they like.
Me personally I like to do the quests and then the dungeons in the area.
Each to his own.

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One of my favorite places to quest is Ghostlands. Quests are really nicely laid out.

Was there a difference in the amount of gold they earned?

from what i’ve found having leveled 6 alts in the past month, questing is by far the fastest way to level overall, however dungeons can ā€˜feel’ faster because you get the xp in larger chunks. (roughly half a lvl or more per finished dungeon vs 2-3 bars per finished quest, so while its slower overall, it can feel more impactful)

dungeons do have an advantage though that they tend to drop better loot for your lvl more reliably than questing does. especially with the double xp right now I found several times that I was stuck with pieces of gear 10-15 levels out of date for me while questing, which sometimes made it hard to actually get things done.
in dungeons, since you have party scaling everyone can sorta carry each other a bit, and the loot is more regular and higher lvl allowing your gear to keep up better, even if it is slower.

Dungeons w/ quests>questing>Dungeon without quest.

Stay qued for dungeons at all times (assuming there are fresh dungeons in your que bracket), and if you get a dungeon you’ve already done, leave the group, eat the deserter debuff, and quest for the duration until you can reque and join another dungeon

Quests you don’t have to queue, you don’t have to bother with other players, go at your own pace and control things.

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I prefer to quest because dungeon grind is boring but sometimes I am too lazy so I spam dungeons. But mostly on toons who can heal or tank for fast q times

  1. Story.
  2. Achievements(for flying in later expacs)
  3. Mounts, toys, battle pets.
  4. Tabard:

I multibox, doing dungeons is exponentially faster for me.

I don’t recall/didn’t pay attention to their gold.

I just enjoy leveling more.