1st rule:
Leave factional stuff, name calling and what not at the door, be respectful, you can disagree and still be polite and respectful.
Best to just walk right back out of 1st rule is not to your Liking.
2nd rule:
refer to 1st rule.
Ok rules out of the way.
AV sucks.
If you are losing AV sucks
And if you are winning, AV still sucks.
Now if you never played WoW way back in vanilla during 1.5 patch, that may not make a lot of sense to you, but i am sure you have at least seen a video of it, or a video of the recreation in retail called Korrack’s Revenge.
If not check it out.
Anyways, AV sucks, it was not originally conceived as a mostly empty open battleground, like AB or WSG which are mostly symmetrical so to speak.
It was designed with differing terrain that balanced it self through various
NPC and trap placements, the terrain no longer mattered terribly much.
These traps and NPC’s were hard, for our 1.5 selves anyways.
Zerging could mean death, and that is before the other faction saw you to PVP you.
AV was not played as a simple BG, but as a long double ended raid, with each side competing to finish first.
AV did not happen in 10 minutes even if the other faction all went AFK, you would still be 45 minutes cutting through the Raid portion of the BG.
Anyways, if you dont know what AV was, that gives you some idea and you can look up the rest.
My point is AV terrain will never play good at all, with a mostly empty AV
We could put the Horde cave in zimbabwi and it would not matter, terrain features that dictate X valley favors faction A, Y bluff favors faction B etc are totally devoid of the equalizers to the equation.
And the remaining NPC’s are somewhat castrated by us basically being post Naxx era toons running around a heavily nerfed, and arguably ruined raid.
I think both Horde and Alliance day 1 or early vanilla people know what i am saying?
So question is, being that Vanilla AKA Classic is static, frozen in time.
What is an acceptable forever solution.
1.5 data does not exist, or does not exist in an intact and usable form
so transplanting 1 AV is off the table.
I know blizzard wants to try to remain true to version, and true to the spirit of vanilla, but i personally do not think any of the post 1.5 nerfs to AV were ever in the spirit of vanilla.
I think they were done because originally AV was hated as too hard and too long and blizz wanted to see it more popular, but myself i see that (How AV 1.5 was) as being exactly in the spirit of WoW.
Here was this excellent lore based raid, which was also PVP, and it was a challenge.
I think in this day and age, with crossrealm, the popularity problem can be flushed down the toilet, we have enough people across all realms to run AV’s?
So, since a direct conversion of 1.5 is off the table, that leaves the idea of hand built custom.
All the info from back then is there to recreate by hand and well as the know how to tune it for our Naxx era toons and make it hard (remember it remains forever, if it is not hard, it wont last)
They did it for retail, but retail does not have to answer a lot of the criteria and guidelines that Classic does, in retail they can just make something up, and there is no precedent to be taken to task over.
So, if we wanted Blizzard to design a proper AV for Classic, which would have to be totally custom made, by hand.
And yet
Not be crucified for Changes, or slammed with Classic + demands pouring out of the woodwork or Well you did this, you you have to give us that, or the good old YOU LIED etc.
If at some point they revisited this in the future, how would you see a win win way for them to go about it?
I mean be honest, even if you are winning AV, the thing you are playing does not embody the spirit of vanilla WoW, if you were taking someone through the WoW Vanilla museum, it would look like a wing with all of the exhibits missing when you got to the AV wing, it is the section you’d skip and go to the snack bar.