SM/DS Warlocks

Does anyone have any experience with them in Vanilla? Seems like a very mobile spec with lots of instant casts and drain life as filler in PvP. In PvE probably chain casting shadowbolts with all the extra shadow damage modifiers from SM/DS buffing it’s damage while the extra cast time helping threat mitigation.

This is all I’ve gathered from the limited information available online about this spec since it was apparently rarer due to the debuff limit. Still seems fun to be the guy that never runs out of health and by extension mana all while staying on the move. If anyone has any insight on its viability in Classic I’d love to hear it!

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I never played it in Vanilla (just heard about it a few days ago) but it looks interesting for PvP. SM/Ruin and DS/Ruin seem to be the specs for PvE but eventually once geared I will look at SM/DS for PvP. Either that or Soul Link.

Ruin eclipsed most other warlock talents for endgame play. But SM/DS was not unheard of. Here’s what Maso had to say back in the day (see https://web.archive.org/web/20060721015210/https://forums.worldofwarcraft.com/thread.aspx?fn=wow-warlock&t=842326&p=1 for the full guide).

My pve raiding oppinion on the SM/DS spec is as follows.
-It loses too much dps by not having the 0.5 sec reduction on SB casts
-It loses too much dps by not contributing to the ISB debuff uptime of other locks.
-Losing 5% crit and 100% crit damage on SB’s is too much too lose.
-The threat reduction via not having faster casts is neglible since a fair few of your SB casts are going to be instant anyways.
My problem with the SM/DS spec is your wasting too many talents on dot’s and while this holds true for SM/ruin atleast the crit swings of it make up for it somewhat.

It’s a great out in the world spec but you could get the exact same results with SM/Ruin and too a lesser degree DS/ruin.

I’m not going to give thoughts on PVP since it’s definitely not my cup of tea.