Slightly disappointed with tuning

My biggest pet peeve last time was how dramatically important levels were in this and that doesnt seem to have changed. The constant need to be farming XP as optimal as possible the entire match kind of ruins it imo. You already have a strong incentive to loot for upgrades.

That and the ttk seems ridiculously low at higher levels/spell ranks. Like basically 2-3 shotting with spell spam.

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If you don’t get a good start/fast early levels it’s game over

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stop trying to pvp below level 5

A lot of the escape spells are removed or much less likely to drop.

I have yet to get anything but traps to my personal defence, this is absolutely terrible. In PL1 we could get escape abilities pretty easily and if some PK was trying to attack you, you could escape.

It was pretty easy to survive long enough to get enough gold, but now surviving until the first storm arrives is nearly impossible.

Well yeah… But that’s boring. Frantically power farming mobs just for a single pvp fight and losing just to start over and power farm mobs again before you get to have a good fight is lame

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huh? i see fae form all the time

anyone who commited to a pvp fight below 4 already lost.

You mean most of the people playing this who understand its a pvp game mode?

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I’m able to beat people 3 levels higher, so it might just be a skill issue my guy.

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:rofl: :rofl: I agree with this