More hyped about the intervene talent, giving your intervene target spell reflect.
Lets us stop some CC chains on a teammate if paying attention/positioned correctly.
More hyped about the intervene talent, giving your intervene target spell reflect.
Lets us stop some CC chains on a teammate if paying attention/positioned correctly.
Yeah but killing them instantly?
At the very least, it should instead say, âIf the target is at 10% health or less, the Execute will deal 100% more damageâ or something. Because damage mitigation is a thing and could prevent that from killing if they have it up and depending on health pool.
Iâve always found this to be part of the fun when playing warrior ![]()
i havenât really. itâs fun winning games cuz you made plays, but i rerolled off the class right after mop ended and the proactive, aggressive style of s15 went away. maybe if pacing changes enough that thundercleave/wlx has the pressure to win games in 4 minutes instead of 12 if they shut down enough goes, iâll enjoy it in SL
Killing them instantly at 10% with a wind up time is pretty awful (especially if it cost pvp talent slot).
There are many abilities that does 10% of your max HP without the prerequisites or wind up time. The AOE part is also useless in arena, most of the time your win condition is to kill 1 dude anyway.
People do know that Windwalkers have this talent right now with no cast time right
bring back wod execute
I miss this, execute range was actually scary.
How about that intervene PvP talent! It gives your intervened target spell reflect for 5 seconds
. Imagine reflecting every single chaos bolt casted.
Iâm sorry what? warriors are so incredibly disruptive to destro warlocks.
Destro isnât warriorâs counter.
Ah yeah itâs true my b dozer
Destro is everythingâs counter.
Not a warriorâs one.