SL Ret - Auras and Consecration

Since I can’t post in the Alpha feedback thread, I shall whinge here instead.

It amazes me how Blizzard has such a huge obsession with auras and consecration. Why must they keep toying with, removing, and granting back these mediocre (being generous) and tasteless abilities?

Retribution aura gives us wings when allies die? Seriously? So in a raid I’ll need to choose between being selfish for dps meters or saving an ally? What kind of edgy meme is this? Wings is such a huge part of our dps that I have absolutely no choice but to be selfish.

Why not have it give us a proc chance on an ability? Why not integrate seals in our auras? Why not integrate our blessings into auras? There’s so many angles to expand on, use a bit of creativity.

Next point, why oh why does Blizzard keep toying with the outdated and absolutely garbage tier spell known as consecration. If they must give it back, why not give it a rework? It could just work similar to SoV, where it gives a fiery orb around us that gives flat aoe damage to enemies within 5 yards. Hell, you could even create a brand new aura for consecration that acts as an AOE on CD (that follows us around). There’s so many damn ideas you could come up with. ANYTHING would be better than a garbage aoe on the floor that we run out of within 2 seconds. Heck, I’d honestly prefer to have seals back than consecration.

To top it all off, we’re also getting the honour of receiving an emo edgelord version of consecration in the form of Ashen hallow. Despite the fact that shadow damage is a complete anti-thesis to the paladin theme, it’s just completely brain dead to give us TWO CONSECRATIONS. Yay to us, we’ll be able to drop one consecration, run out of it, then drop a second one, and run out of that one as well!

Between sacrificing allies for dps and emo AOE spells I can only guess that Blizzard let one of their edgy teenagers in on the design team.

#rantover

PS, I am open to discussion.

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I guess I don’t understand the Consecrate hate.

It’s an iconic ability that will act as a filler to smooth out our rotation. And give us more consistent AoE abilities, rather than just Divine Storm. I don’t see the problem.

Plus, on top of all that. It’ll give us a consistent AoE that doesn’t cost Holy Power. Who knows, maybe we’ll get stealthies out with it sometimes.

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I personally like them.

yeah I’ve always hated our retribution passive, rebranding it retribution aura and making it give wings instead of 20% damage doesn’t make it any better.

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cons is fine it’s a free baseline aoe filler that every spec has it’s not the end of the world. the new ret aura is dumb and needs redesign.

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Iconic or not, in this world of hyper mobile game play it is just simply out dated and out classed. Either remove it permanently, or update it to fit into the current landscape.

Blizzard spending energy on restoring old spells from the graveyard instead of bringing new concepts to the class is just disappointing.

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Because everyone cried about how they missed Auras and they such an “iconic” Paladin thing, they seem to forget they were junk and literally 99% of the time you just sat in Devo or Crusader Aura. I have no freaking idea why they thought bringing back the most dumpster spell in the history of Paladins was a good idea, I’m looking at you Consecration, and not something that moves with us like Divine Hammer. But hey don’t worry they took our Mass Judgment from Legion and turned it into a covenant ability, how laughable.

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I disagree. Last time Blizz “brought new concepts” we lost our entire toolkit, our animations got ruined, our Mastery turned into Colossus Smash, and our rotation went from 10+ buttons to 4, and we were turned into a yellow warrior without charge.

Bonus round: “New concept” abilities: Blade of Justice and Divine Steed.

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Pretty much this:
Tanks moves out of consecrate

If they glued it to our feet I’d be happy. But then it would be too much like immolate.

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100% this.

The people who arent happy about Auras/Cons/ Hammer of wrath being baseline arent real paladins. Theres plenty of classes for you to play. It’s ok that you dont like paladin class. This is the best expansion in years for ret. The only thing that could top this is if seals got readded. Being upset that paladins are getting their identity back is insane to me. Its clear you probly not a longtime ret player which is fine. But as someone whose ret for life and all the other ogs were freaking pumped.

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Because I don’t like useless Auras and Consecration I’m not a real Paladin? What a joke, more like you want our class to suck with useless flavor instead of actual capabilities, I’ll quote myself here, “Who cares if you have all the flavor in the world if it tastes like dumpster.”

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I’m not sure how deleting half a class equates to new concepts, but ok. My point is that if they’re going to un-delete half the class, then they should bring it in line with 2020 wow. Not restore it to it’s 2007 state.

Ah the classic “you’re not a REAL fan like I am”. You realise two of the auras they’re giving us are passives that we already have in BFA right? They’re just shuffling spells, passives and azerite traits around to give the illusion of new content. #underwhelming.

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I am not against auras…just against useless auras. And besides holy paladin’s Aura Mastery they don’t have any kind of synergy with anything. Heck, Ret Aura is not even an aura, because it only affects the casting paladin. T o call this an aura is against anything paladin.

Cons I am not against entirely either. It could use some kind of utility worked in but otherwise it will be a button you press if nothing else is to do…Our AoE won’t suffer from it I guess, DS is already buffed up a bit in alpha. So I’m content with it.

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I’ve been playing since TBC and I’ve only ever played a paladin. I could careless about Auras, Consecration and seals. I’m not entirely against them either. Im more against useless button bloat.

Auras I can understand if they where more in line with being like a raid wide buff. But currently only Devotion Aura does that. The other 3 are mostly useless. Crusader Aura is useless for almost all content. Concentration Aura only has an extremely small niche and that’s mainly in pvp. And Retribution Aura as it stands relies on poor play by team mates, and only has a small mostly irrelevant benefit in pvp.

Maybe if Crusader Aura gave a passive run speed increase(10, 15%) then it might be useful. Perhaps it could also have some synergy with Divine Steed. Like giving those affected by the Aura a speed boost when using Divine Steed.
Concentration Aura could possibly give a replenishment effect, even little increase to resource generation.
As for Retribution Aura, maybe it could just give a flate damage increase(2, 3%)

Consecration is meh, but would be alright if Ret got half of what Prot does. Like Consecrated Ground and Hallowed Ground. Heck even the old Consecrator effect would be nice.

Seals are just mainly irrelevant passives, I tried coming up with ways to make them better or relevant. The only good thing I could think of was a combination of Seal of Light and the glyph Battle Healer. At least then you could do a bit of AoE healing.
But ultimately it just ends up being more button bloat for the sake of having more buttons. You don’t need extra buttons to have your abilities do more AoE, more single target or more healing.

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Extra buttons is always better than limited buttons. There’s a reason everyone wants to reverse the clock and go back to a time where we had more buttons to press.

Another, hidden benefit of more buttons is it lowers the skill floor of the class/spec. See, the fewer buttons you have to manage, the easier it is to do well. Whereas the more buttons you have to manage causes player skill to become more apparent, as it becomes harder to do well.

Anyone can press 4 buttons and do good DPS. But it took a skilled player to manage Empowered Seals.

Consecration should be attached to the paladin. Auras should feel good but you shouldn’t have to switch them in combat. Ret Aura is bad and whoever designed it should feel bad. Auras should support our party members by empowering or protecting them with the light.

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I don’t want to play a piano accordion, because of elitism. I want to enjoy the game. Having more pointless buttons to micromanage doesn’t add to the fun gameplay, it only adds to tedium. Sure I can do it, or just use a rotation bot. But it isn’t fun.

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I want my skill to actually matter. I don’t want other players to be nearly as good as me, because our buttons are as few as that of a mobile game’s.

I want to preform well and it actually be worth noting and impressive.

It’s not elitism to want skill to matter.

What you are asking for is the equivalent of everyone having auto aim.

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I agree with Jawah. I’ve struggled trying to find a main for years now because the same flow to specs hasn’t been there since the pruning. Everything is too hollow.

Havoc is literally a 2 button spec without talents. Hunters, one of my favorite classes, are pigeonholed into BM for best performance right now, and playing that spec puts me to sleep too.

Game is not fun when you can play it on a Fisher Price xylophone.

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Why don’t you just do the harder content like mythic raiding. Where more than doing you rotation matters.
Heck you can do LFR and show everyone there just how good you are hitting buttons in a predetermined order.

I wouldn’t arrogantly assume what I want. I’ve not once stated Rets rotation should be dumbed down.

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