I haven’t played GW2 in a hot minute, and when I did, there was no flying. But in any case, I’ve yet to hear a valid reason why player A, who doesn’t have issues with the “superior” skyriding mechanics, should be able to get to a destination so much faster than player B, who is physically impacted by them. This isn’t a matter of “paying attention”.
You get the speed boost buttons. That’s your perk right there. You’d still get there before me, you’d still get the prizes for skyraces. Yet even then, I’m expected to settle for a crawl just to get from point A to point B because reasons. I’d say “snail’s pace”, but those Gastropods are fast.
If I’m reading correctly–I’d love to be wrong in this–we don’t even get the TBC option without another Pathfinder in TWW. It’s dragonriding or nothing. And again, the question begs, why? The only answer seems to be “because you are physically unable to use our shiny new dynamicskydragon riding™ we just borrowed from GW2”. And that’s a really bad one.
They can’t be the same because they are meant to be different mount styles. Dragonriding takes a bit of effort to keep going at max speed, but you get to be faster if (and only if) you maintain that effort. In turn, you give up the precision and the ability to hover that old flying does. Asking for them to be the same speed doesn’t make sense in the end. It means you basically just have the same mount, except one gets all the perks of the speed plus the perks of the ability to hover. It is better to keep them separate.
And yeh, GW2 has mounts now. Has for years. Each mount in the game fills a niche and does something special, including the ground mounts. For the purposes of my point though, we will look at the two flyers.
Griffon is basically a long distance glider. It can’t easily gain altitude beyond what it started at, though if it dives it can swoop back up to that point. Its perks are that it goes a million miles and hour. It is stupid speedy and can get a long distance before you have to land.
Skyscale is more of a hovering type flying. When you first launch into the air you can gain altitude to a certain point which tapers off in a cone, but within that cone you can go up, down, and side to side as you please. Flight height is reset when you land. I means you sorta need to bunny hop around in a sense, but it works. Anyway, that mount can also do little barrel rolls and cling to walls.
Both of those fly in different ways, and that is fine. WoW is doing similar with skyriding vs steady flight. If you want to put some effort in you get rewarded with a bit more speed (though you can coast along slowly if you want) but have no ability to hover. If you want more precision and the ability to hover without having to pay much attention, the mount is slower.
Edit: As for not being able to use the old flying without pathfinder in War Within, well, at least it isn’t as bad as it used to be. Far as I know you just need to get to max level and finish the campaign. I am on the side that says just let them both be available at launch, though. There is literally nowhere you can get with steady flight that you can’t with skyriding, so it makes little sense to limit one but not the other.
Again, this is not a question of “effort” or “attention”. It’s a matter of evening the playing field a bit more fairly for those who can only use the original “TBC” flight, which does not cause most of the problems people are having with Dragondynamicskyriding™.
Once more for emphasis, this is not a matter of “effort” or “attention”. These are players, like myself, who are caused physical distress because of the motion mechanics. I’m really not sure how else I can make you understand that no amount of “effort” or “attention” is going to miraculously make motion sickness/headaches/arthritis/carpal/vision issues/etc. disappear. If only.
Now, most posters in threads like this will readily call Dragondynamicskyriding™ “superior”. So for some reason that beggars belief, you’re insisting players who can’t tolerate it should only be given an “inferior” mode. Of basic transportation. In a video game. I know this playerbase loves its competitiveness, but this has to be the weirdest attempt at a flex I’ve ever seen.
This isn’t even a new problem. The Sky Golem-style mounts caused these same troubles even with “TBC” riding since–what, Cataclysm? Blizzard needs to practice the inclusivity they preach, not bake known issues into a cough new cough feature.
(And it’s considerably more than “a bit more speed”. Last I checked, it’s more than double. Let’s not be selling low-quality copper here, Ea-Nasir.)
And with that, I think that’s as far as this conversation can go.
Yeah just like they said before DF went live…well let you have normal flight after a short time in DF being live…yeah right…it took a whole dang year to finally get Normal flight and even then it was locked behind damn Pathfinder again…just like it will be with War Within…and nobody knows how long the dang campaign is either.
Just cause one dungeon has Dragon Flying in they are restricting normal flying and punishing Disabled players again…many Disabled players don’t even do Dungeons or raids…cause their Disabilities stop them short of being able to keep up…
It’s more than double if you are going the max speed the entire time, which even if you are, you have to work to maintain. With old flying there is no effort, just a constant speed. Giving old flying 800+ speed while still letting it keep all the perks it has otherwise wouldn’t be even either as you wouldn’t have the gain and reduction in speeds that skyriding has.
But fair enough. It is clear we will never see eye to eye, so prolly best to agree to disagree.
What I want to know is, which flying mounts DON’T skyride? Personally I like the way it is now where I can just have two hotkeys and pick whichever flying mode I want at any time. I do NOT want to have to have to make macros and spend 10 seconds switching back and forth every time I want to precision fly to a nearby gathering node, or a weirdly placed chest, or whatever.
Again, you’re confusing their right to do something and providing reasoning for it. “Because it’s their game” is reinforcing their right to do it, but gives absolutely no reason for it.
They could remove the Mage class tomorrow, that’s fully within their right. But you couldn’t expect all players to just be like, “oh, well, it’s their game, they can do it.” No, they would, understandably, want to know the reasoning behind the decision.
As someone in the design industry, I fully understand you get nowhere by saying “because that’s the way I want it.” There always has to be a reason with every design decision.
I would say that sometimes something like this could be negligence, but at this point, after an entire expansion of their playerbase telling them that dynamic flight is a problem for a small portion of their customers, it is a conscious decision to marginalize those players for their challenges.
You’re failing to understand is that “because we want it to function that way” IS a valid reason.
I can almost guarantee you, however, is release period mats prices is a very likely culprit. And tradition.
Did you know that current old flight is locked behind a meta achievement? Bet some of you at least didn’t. You did all the content. I, however, took several months off and do not have the requisite achievement, therefore MUST dragonride.
Don’t think it was free this time around, either.
I also, as a side note, LOVE what they did to dracthyr soar. I’d been wanting that for AGES.
It doesn’t matter how many times you say it, them doing something because they have the right to do it does not provide reasoning for the decision to do it. If you want to argue whether or not they need to provide reasoning, go for it, I won’t argue that. They don’t have to provide a reason, but they should, because right now it comes off as incompetence. Not going argue that point any more with you.
As far as standard flying in DF being locked behind an achievement, I’m pretty sure most everyone who has played any amount of time in the expansion knows that. I unlocked it the moment I had the opportunity, and similarly, the community thought it was dumb that it had to be unlocked at that time, too.
We already do that when possible - but we do have different times we play. There’s achievements for flying through skyriding points in tww (similar to the glpyh hoops in dragonflight - I assume in each zone) that might be part of the pathfinder achievement necessary for unlocking standard. Ill fly them through those on my mount.
Theres also the dungeon that requires some skill in skyriding. I’ve been told that due to time pressure to fly off in time on one boss fight that passenger carrying is fraught. Will have to test.
My friend would prefer though to be independent and not reliant on me being online.
And have to rush to level 80 too…all while not being able to use normal flying…again its Discrimination and discouraging those that are disabled or elderly and have issue with DR…
Why do you have to rush? The initial launch makes the first week mean nothing because there is no reset. They have eight days including launch day to hit cap, do heroics, explore, etc. There’s no real issue here.
Unless you are a hardcore raider or mythic + player there is absolutely no reason to rush to level 80. And if you are a hardcore raider or mythic + player and you are stating that you are so handicap that you are unable to do skyriding then you are too handicap to also pass 99.9% of guild requirement to truly be a hardcore worlds 1st style raider or mythic + player. Again with that in mind alone there is zero reason to rush to level 80 for season one that starts in 2 weeks after the release date.
There is absolutely no way in this world a discrimination just due to and only based on what style of flying a person wishes or is able to do, when it comes to being able to do end game content, is there discrimination on the ability to execute abilities in a high level degree while in group activities such as raiding or mythic + if you are to such a high degree of handicap that you can not perform at the level that a group leader wants. Yes there sure is, but that has been that way since the start of WoW. You either are able to perform or you are benched in a hardcore raiding or mythic + group/guild, and you end up begging to be in a pug groups. Either way, that is the only way there is any type of discrimination in the game or any other game with such style of end game play.
They are full of lies and took player outcry to actually finally announce TBC flying when it was opening up.
It wasn’t even on the “road map” but players were asking for this constantly and one of the most requested features to be notified as to when it would be released.
The more BlizZard digs into the mud the more ugly it looks on them as a fashion choice.
In BC you had to get to max level to buy flight.
In Wrath, you had to get max level to purchase flight.
In Cata, you had flight off the bat.
In MoP, you had to get max level to purchase flight.
In WoD, Legion, BFA, Shadowlands, and Dragonflight, you had to wait over a year and some change to do a laundry list of achievements to get flight.
And now, in War Within, you have to get max level, and reveal the map. Your claim is completely ridiculous that returning flight to how it was – how people begged for it to be for a decade – is somehow a grasp on a grudge.