Skittering Breach nerubian ballistae not highlighted as interactable in new goblin story

In the new goblin story for Skittering Breach, the nerubian ballista which helps get you to the floating necropolis from the first main platform is off to the right, which is already uncharacteristic compared to the other stories in this delve, but in addition to that it does not have the typical “I’m an interactable object” highlight like its cousins in the delve’s other stories. This makes it very easy to miss, and the only reason I saw it in today’s story is because I’m missing a Nemesis pack and the floating necropolis is the only possible location I might have missed mobs to kill after backtracking. The ballista on top of the necropolis to send you back also is not highlighted.

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This reminds me that the explosives you need to click in the Spiral Weave “From the Weaver with Love” story were also not highlighted. From a YouTube video I watched, they were highlighted at one point. The web grapples in the delve were highlighted properly.

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One of the groups I needed to kill for underpin was in that top necropolis and I couldn’t get credit for it because obviously I couldn’t reach it because the ballista was not interactive. Super annoyed after I had cleared every single mob and then I used Far Sight to look up there to see if the last group was up there with the coin pile- yep… so I couldn’t fully upgrade my Nemesis Chest :frowning: