2006 CLASSIC (change this video to x1.75 or x2 because speed is reduced to 0.25)
https://www.youtube.com/watch?v=ungFcp-Zjgc
2006 CLASSIC
https://www.youtube.com/watch?v=BtbzSv5MT3s
(go to 0:30)
LIVE 2020 CLASSIC
https://youtu.be/sa84af3_1MI
2006 Classic (kneel to stand is much faster at 3 min 56s)
https://www.youtube.com/watch?v=VTf8gQhejfE&t=3m56s
BUG: In the 2 first videos I have linked (not the 3rd one) the spam sit stand is 2 x faster than on live (the third video) which means I should be able to get more sit stands against multiple mobs hitting me for reckoning. The first video is slowed to 0.25 only at the sit stand part, so you may have to increase the speed of only the first video to x2 for 100% speed.
In the fourth video it shows kneel to stand speed is much faster
Character: Exodiamaster
Realm: Yojamba
Fix this please. I had 12ms so not any lag and it is reducing our dps for reckoning and I know the spam sit should be faster and the animation is in sync with being hit in the live 3rd video.
It should be no changes. Therefore no changes to the sitting speed. It should simulate the speed in the video. Just like the horde get no changes and have backdoor in av
And no changes to spells made in the game. This change affects our reckoning dps.
-another minor bug. The spider portraits look different. Is this intended wow devs? Because I found a second video with the spiders picture portrait looking different
Being critically struck while using /sit to sit does not cause abilities like Enrage, Blood Craze, and Reckoning to activate.
It’s literally only possible because of the artificial batching. If you want we can just flat out remove the batching and you won’t have it at all.
Play a real class because ret is hot garbage until ICC on alliance.
Stop making stupid false reports because you want to exploit something that shouldn’t even exist without Blizzard’s bad batching recreation.
It does on the spell batching part.
I have videos to show this pal.
Also the sit to stand and kneel to stand speed is still independantly in need of fixing regardless of it being used for reckoning because thats how it always was.
These videos prove it works on spell batching. Here.
https://www.youtube.com/watch?v=ungFcp-Zjgc
2006 CLASSIC
https://www.youtube.com/watch?v=BtbzSv5MT3s
And the full video
How to be a gankadin by TheRealBowser
- It’s Classic not vanilla. It’s 2020, not 2006. You’re argument has no point.
- 2006 is not 2020, artificial batching already gave you back the exploit. No argument once again.
- It’s because of the infrastructure of the client and of modern latency it has nothing to do with the speed of sitting. How brain dead are you?
- It’s an exploit if its an untended consequence of something that’s not suppose to exist. Quite literally the definition and diamond flask isn’t broken.
bUt WarRIors GeT diAmONd fLAsk
it’s actually very different you just don’t want to admit it because you’re a lunatic.
Diamond flask isnt intended yet it exists and isnt a bug because it existed in vanilla/classic 1.12 2006.
2020 1.13 is just trying to copy 1.12 2006 and everything that existed in it so its thesame for the way reckoning works with spell batching. Even if its not intended it always WORKED in vanilla/classic like Diamond Flask. And thesame for the sit speed. The current sit speed is wrong and is still a separate issue to reckoning regardless of them being able to affect one another. Diamond flask is exactly thesame as this.
Let him have his crappy sitting. Trust me. Screw him. Its not worth the risk of losing diamond flask. His crappy sits mean he takes extra damage and if hes not ret its good. If hes not ret and he is reck spec aka sit spec it means we dont attack him and he loses 12% vengeance. We just attack his friends and ignore him and kill him last lmao. He aint ret and he cant use reck spec in pve.
Look I am not here to argue with you but my belief is that any item or spell that exist in the original 1.12 should not be changed.
Alot of people might hate me for saying that because they do hate alot of overpowered items that should BUT remember. Changing it means a change for reckoning. And reckoning is one of the main reasons I play paladin. I would rather leave everything in 1.12 unchanged and deal with other class problems to keep reckoning and the spell batching than nerf everything else and lose reckoning because those people will use thesame arguement against reckoning and attempt to nerf “how to be a gankadin”. Im not dumb enough to risk reckoning over one blizzlike item. I know how smart some people are. They will argue a fix for me if I get their overpowered items changed that were never meant to ever be changed because they were always in vanilla and true to vanilla regardless of how overpowered they were. I have seen private server teams do this. When someone says one item is op the team fixes it and now they target my beloved spells that were ALWAYS working that way in vanilla just because they hate paladins and decide to nerf it. So Im not falling for it again. Reckoning should NEVER be nerfed with its spell batching because there are videos showing it exists that way.
Reckoning is the main reason I play vanilla.
And I dont care how strong your diamond flask is. It wont save you from a 10k reckoning bomb that can level a level 70.
How do i know when fiz because i want more dps too