Never mind the Darkshore scenario, that was atrocious enough by itself but it doesn’t begin to compare to the awful writing present in the Darkshore scenario.
Not only does Sira sound like an infant yelling about not getting a candy, she sounds like she was written by some pre-teen girl who’s trying to be edgy and has no idea about narrative flow and how dialogue actually works.
Sira yells something out–a trademark of hers–by screeching terrible voice-acting accompanies a line that would make even the hardest of men yell “oof.” at the edgy cringe.
Not only this, everything she shouts is contradictory to what Maiev is saying. It’s almost like the writers didn’t bother trying to make them actually be arguing with one another and just wrote their lines in a vacuum.
Remember kids: side with Saurfang. It might be the only way to purge Sira out of the Horde and pretend Darkshore never happened.
The pushing of the war narrative after Legion is one of worst ideas that Blizzard ever had done. Hell, I hardly know Sira and her spot should have been given to a known Forsaken but then again they also bought back Maiev to Alliance despite all the stuff she done in Wolfheart.
You’re asking someone who stuck around for Warlords of Draenor, and was mostly leveling my characters.
In comparison between the two expansion with it Legion had building to it from MoP to WoD, while BfA building was mostly concentrated in the books and an in-game representation was poorly executed.
Compared to the Horde and Alliance war in Cataclysm it was build up better in WotLk with a quest after the Wrathgate incident, the battle-grounds, tension showing in the Argent tournament, and a conflict at the final battle at Icecrown Citadel.
If anything Legion should have shown more conflict after Stormheim like with battlegrounds and tension showing in the game, but instead we got taking towers and no conflicts between the two during fight against the Legion.
At best with what already happened in Legion with working together, we could have could have done an exploration expansion that could build up the tension between the Horde and Alliance that would lead to a war expansion.
As for your question, Legion could have been better, yet with what happen in BfA makes it worse along with BfA.
I keep trying to think of a way to explain the changes in a lot of the Night Elves we’ve seen raised as undead, and really, none of them are perfect.
Reason
Premise
Explanation
Immortality
Death is New Immortality
A big part of the Night Elf storyline has been the repercussions of losing their immortality, which includes aging and susceptibility to illness and disease. Now that Undeath has become an option, it could be some Night Elves see it as the end to the fear of aging and dying.
Faith
Death is Freedom from Faith
Something I think a lot of us have taken for granted over the years is how every Night Elf worships Elune and considers her to be the best thing since sliced bread. Perhaps a lot of the Night Elves who accept undeath have always questioned their people’s faith in Elune, and now that they’ve died can openly express their discontent with something they never would have questioned in life.
Culture
Kaldorei Culture is too Rigid
Perhaps there are Night Elves who have felt they were unable to detatch themselves from their people’s culture and traditions, and now in Undeath they’ve had the epiphany that such a paradigm was always pure foolishness, and now that they have a second chance, they’re ready to live how they want. This will tie into the next idea.
Freedom
Kaldorei Could be Grateful for Undeath
Connected to the idea that some Kaldorei have been quietly struggling under the yoke of their own culture, it’s possible that those Night Elves agreeable to being raised view undeath as the ultimate expression of freedom. In short, the Free Will they have in undeath is a priceless gift they didn’t feel they had in life, and the gratitude they feel for this causes them to support the Forsaken, particularly as they begin taking their first steps into a new existence.
It’s obvious Maiev is conflicted, but it’s notable that she never asks Sira to change sides and return to the Night Elves. She just tells her to go away, and then that she’ll put Sira out of her misery. I perceived it as being pretty self-centered and cruel, it’s obvious she thinks of Sira as some kind of twisted abomination and not actually a person.
The premise is OK, if a bit unoriginal (they, you abandoned me trope is common enough). But it got very little set-up. Though, to be fair, in a MMO game you don’t always get the narrative time you would like.
Sira had her chance to switch sides, and she rejected Tyrande’s offer. I read Maiev’s comments as her being in denial about what Sira was doing, and what she had become. At the end, Maiev realized that Sira was too far gone, and that killing her was the only way to stop her. So, Maiev resolved to do just that.
Grom being redeemed was stupid but least it didn’t have to drag multiple playable races through the mud. In terms of sheer damage the garbage fire is doing, Sira is damaging the night elves and the Forsaken.
I think the fact that Tyrande still considered the two of them to be her sisters speaks for itself. Tyrande said “fight the shadow in your hearts, sisters,” which Delaryn replied to with “we have nothing left. We are Forsaken.” Tyrande offered the two of them an olive branch, which Sira and Delaryn immediately rejected. Sira and Delaryn made their allegiance immediately and painfully clear, without any sort of rejection or hostility from Tyrande. Tyrande clearly did not want to fight them. Sira and Delaryn made themselves enemies to the Night Elves (assuming the two of them had free will.)