This is great starting text for Outlaw Roast Night
Yeah, in this case I’m thinking the same way you are. This kind of details influence the class/spec identity as a whole, and are something that drive me to play (or don’t) a spec / class.
Devs don’t have a time to finish “unoutlaw” process after they openly admit before Shadowlands people didn’t quite liked that kind strong pirate vibe. They changed Saber Slash back to Sinister Strike, but the saber attack sound and color remained unchanged, which is incosistent.
Another example, I really don’t understand the idea behind Dispatch. It’s a finisher that deals more dmg with more combo points generated before its use. It’s literally Eviscerate.
I would be less suprised with devs decision to change Eviscerate in Sub spec into another shadowy themed ability, because here we deal also bonus shadow dmg (plus we all know how devs love to tell us how shadowy shaded our shadow Subtlety shadow rogue is , and how Sub had nothing to do with bleeds at all, never, never-ever-it’s-a-lie). In Sub spec that change was insufficent to change Eviscerate to something new, but in Outlaw case, where nothing’s change, it was xD
So I think the only idea with Dispatch was create Eviscerate with unique icon and sound for Outlaw, our new Pirrrrrate.
Back at the and to Sinister Strike again. Back in days in Combat hands the ability was made to hit very hard. Back then you knew Sin was sinking strong poison dmg trough the plate, Subtlety had longer/faster/stronger finishers than the other specs, and Outlaw hit slower, but harder than his spec brothers, also thx to his stronger Sinister Strikes.