If you wanna down content on release, you gotta need to min max, yeah. But after some time, anyone can do it. Take this horrible patch for example, you can stack full versatile III for arenas and still perform well enough for mythic raiding with that setup.
Oh yeah, mythic raiding is so easy and you donât have to min max even though itâs balanced around min maxing, that only a fraction of the playerbase actually does it.
Thatâs exactly right. Its a video game foremost and it needs to be also fun as well as challenging. Its what made this game from the very beginning. Those that deny these facts are those that believe this game isnât in decline. Its those very players that are actually ruining this game on the inside, turning it into nothing more than just another MMO mainstream game.
Numbers donât lie here, 1.7m active users is far from what WoW use to have, you know, back when the game was actually really good.
The number of players has more to do with now there are plenty more game to choose from, different genres being far more popular than MMO for the newer generations of gamers than with wow itself. There are new people coming to WoW but, this is simply what I think, most of the player base is formed by people who enjoyed the genre when it was at its peak 10-15 years ago. Iâve been playing WoW on and off for nearly 15 years, taking breaks to play something else or to focus on rl stuff and the game has had its ups and downs over that time but it was never a deciding factor for me because I enjoy the game more than any other of its kind. I have, however, had problems with balancing and class changes over the years, when MOP was released with the talent tree changes I quit playing mage and paladin and never played those classes again because I donât enjoy their current iterations but now Iâm having an amazing time with Fury Warrior and Survival hunters. SMS being brought back is not at its core a bad thing but Blizzard has never really being able of tuning and balancing specs across the board not even talents or certain play styles and that can hurt oneâs experience, it will hurt mine. I love having fun at the game but I hate underperform so I will min/max as much as I can to be optimal at my spec, for SL, SMF or
TG I donât really care for I will run whatever is best, what concers me though, is the itemization of the spec that can be all over the place due to it having 2 different sets of weapons to choose from and I hope they donât need different secondary stats to be optimal because that would be the worst case scenario and even being pessimistic I donât think that would be the case. In that regard merely being able to mog 2H into 1H would fix the issue alltogether for me, I like mogging very often, chaging my gear and weapons and I often go for smaller 2H, the only thing I find to be silly about 1H is them being way smaller than an actual weapon should be and being on my waist rather than my back due to the lack of physics on them but that is an engine problem ^^
I loved SMF when I mained Fury in MoP. Iâm coming back to my warrior in SL.
As some one who always preferred SMF back in the day, itâs a welcoming return for me, to be honest there really wasnât much of a damage difference between the two, but back in WoD it pulled ahead a bit in the Execute phase purely just from the raw damage increase it gave in comparison to the extra strength you got from two two handers, I mean the only real issue is warrior donât have an ability that would prefer that type of play style. (From what I can see)
Back in WoD when it was last around, typically you would have to have the preference for Wild Strike over Raging Blow with SMF, and Raging Blow over Wild Strike with TG, but since in SL we only have Rampage and (for some unknown reason) Slam as a rage dump, itâs interesting to see what kind of play style is going to be incorporated with the preference of the two, because there certain will be to some degree as to where the damage is going to go in the rotation.
I really hope that there isnât too much of a numbers difference. Like, the raid making me go SMF over TG. I play fury because of TG, if I wanted to use two 1 handers Iâd go frost dk. (and now even thatâs changing smh).
Frost is just getting back what they lost, 2h frost was a thing since the day the DK hit the servers.
I played SMF or the original fury, because it was the most fun and fast as hell. No matter what TG people say TG has always been slow to me. Though without Flurry (The talent that really made fury âFurryâ back in the day) SMF may just be meh now for me.
I for one look forward to SMF coming back - for those concerned about âlootâ and having more weapons on your loot table, switch your loot spec to arms, its the same loot drops but removes the one handed weapon drops.
Of course it doesnât really help the SMF warriors as switching to prot removes DPS trinkets.
There are a lot of cool-looking one-handers I want to dual-wield.
Lets add another class who can dual wield 1handers, its so unique!
Purely aesthetic for me. I wouldâve been fine with just a transmog option. I mean two handlers look cool sometimes but just being a furry warrior orc or a dwarf with two one handlers fits
In WoD it was around 2.1% more for smf in st and TG in AoE. Thatâs a lot for just changing weapon types. It was worse in MoP.
I mean, that depends. Is it possible to balance within the past parameters, of within a few percent? Sure. Pretty idiotic to have something largely beyond your control have that much impact on your output, but sure. To make it equal? No, thatâs not going to be possible.
But it makes legit zero impact on your gameplay beyond looks.
Itâs really not thoughâŚ?
So go play classic.
Because people are asking for an aesthetic change to be implemented in a way that affects balance for legit zero reason.
But itâs legit not slower than smf, at all. What?
I really hope they revert the change and just give us the damn xmog options. I donât want to fricken sim every god damn variation to maximize dps. It can already get confusing enough as it is.
I am excited as I am working on thunderfury. so being able to dw thunderfury or Felsteel Long Blade. getting those options back. Plus in tbc I leveled this warrior as dw arms. I will enjoy being able to dw 1h again.
But what if you could xmog it again? You dont need single minded fury for that. A simple cosmetic change would save so much headache down the line, imo.
I agree. But then again you will run into speed of your swing and the actuall numbers not matching the 1h. Do not get me wrong being cosmetic I would be happy with. I just miss being able to do dps dw 1h weapons as a warrior. Whether it was Fury or dw Arms I liked warriors dw. They had so many animations for dw purposes.
I think that is one of the things I do not like about dw frost dkâs they dont have as good of animations dw as warriors.
All of this being said it should be up to the players to decide what they want 2 or 1h. Dw or just one weapon. I remember ripping though mobs and players while leveling this warrior as dw arms with some fury talents. My numbers seemed to be higher as dw mix spec than stright up 2h arms.
That is what I kind of miss about the old talent system. You could make Strange hybrid builds that could really do some good damage and shock the community.
I mean say your in wsg and you see an orc warrior charging you with 2 1h weapons and your thinking fury warrior and then out of no where he hits with a mortal strike that crits and takes a nice chunk of life you would be like wait wth is thisâŚ
This was my experience leveling this warrior. It was the shock value of looking like one type of warrior but being a mix of 2 different types.
Believe me, with all the haste and suchâŚI assure you since BFA launched youâve been attacking faster than the 1 handers from the old days.
I mean, you can fire up classic right now and see what attack speeds people were working with. Weâve computed the attack speeds for people from expac to expac in previous posts. Some people donât care about the truth.
On a somewhat different note, I canât help but note the irony that most SMF fans complain about the size of 2-handers, yet they all want to dual wield Thunderfury, which is bigger than many two-handers. Certainly bigger than my swords.