Single-Button Assistant

Overpowerd for DPS, Unavailable for Healers.
I wanted to give critical feedback on the new Single-Button Assistant. While I understand and support the goal of accessibility and onboarding for new or returning players, I think the feature creates an unintended imbalance - both in terms of role parity and skill expression.

What Works: The assistant is clearly a win for accessibility. It lowers the barrier for players with cognitive, motor, or learning difficulties. It simplifies overwhelming specs for new players. The added GCD delay is a smart attempt at balancing the convenience with power.

What Doesn’t Work: Where it falls short - or rather, goes too far - is in the way it benefits DPS specs, especially complex ones like Feral Druid, Enhancement Shaman, or Subtlety Rogue, mastering the rotation involves managing multiple resources, procs, buffs, debuffs, snapshotting, and situational awareness.

The assistant skips all of that and performs very close to optimal, with only a small penalty. For many players, this removes the incentive to learn the spec - the assistant does “good enough” with none of the cognitive load.

Healers Get No Support - Despite Comparable or Greater Complexity.
Healing is often more reactive, target-sensitive, and mentally demanding than DPS. Yet the assistant doesn’t support healing spells at all. If the goal is accessibility and easing players into their role, why is healing excluded?

Even a basic “lowest HP-friendly target” auto-heal logic with manual cooldowns would be helpful in low-intensity content.

Suggestions: Add a Healer Assistant mode - even limited to basic content - that intelligently casts healing spells based on triage priority. Increase the GCD penalty based on spec complexity - e.g., Feral or Sub Rogue could get a larger delay than Frost Mage or Ret Paladin. Expand assisted Highlight Mode for healers - maybe show priority targets for healing similar to how it highlights DPS spells.

Thanks for reading.

1 Like

This would be a really good addition! Its something simple, helpful, and still require the player to act on the alert.

Definitely not true.

2 Likes

what about tanks? how is it performing for tanks? you covered healer and DPS, now do tanks.

It is great for R sham dps button bloat imo.

Imagine having so little going on in your life that you’re upset people aren’t ‘having to try hard enough’ in a video game. LOL

It’s amazing for button bloat. My poor shaman alts and druids. Especially shaman omg. Too many buttons for any sane human to recognize.

However, I do agree, it’d be cool if they expand it to healers. Like a option or spells that heal the lowest player would be cool! Maybe a preference towards the focus target (like if focus below 75% heal focus first, otherwise, lowest player)

There are always shortage of tanks and healers because of their difficulties. There should be some assistant given to healers and tanks.

Turning every DPS into at least a decent DPS is an enormous buff to tanks and healers.

At worst the overall damage will go up significantly, at best, only having a few binds will hopefully promote DPS mitigating incoming damage by using their kits and defensives.

Plus if people only have to hit one button there will likely be a lot less ‘standing in fire’ damage because people will be looking at their buttons less.

Not that I’m against doing something for tanks/healers, but it was worth mentioning that this will be an overall boost to gameplay experience for everyone.

2 Likes

The main prob in m+ is not about dps, but dps miss some of the mechanic to interrupt or stun and it cause too much damage that healers are too hard to heal thru esp in pug. Healer still need to do mechanic, dps and watch over the health bars. Most time things go bad because healer too focus on mechanic and lose focus on health bar. There are time which is impossible to watch health bar and do mechanic at the same time.