So I’ve been in your forums since october 2005 Blizzard asking various things.
One: What’s the vision?
Two: Why is it so precious?
Three: Why can’t it be written where the players can see it?
Four: You claim to care as dev’s, however you lot do not take WoW seriously.
Every single storyline unfinished in game is an atrocious chance to have kept old story content staying relevant by pushing and pursuing the narrative, shaping, angling and invigorating the story along the way by keeping the single and indeed many players invested into the game on a level that would have us now at sub’s likely past wrath.
Instead we get the phoned in Saturday Morning Cartoon show wannabe no meaningful story rule of cool and epic do-over so called “story fest” that is current WoW.
I have asked Blizzard to figure out how to get the story to matter.
So we get wanna be Thanos in the form of Zovaal the Jailer that somehow always wins, the game threatens to be as hard to follow if not worse than ever, and the developers continue to only take the smallest pittance of an effort to figure out the why of all that occurs, the so called story.
Would someone please for the love of this game get Blizzard to realize that the story drives the narrative and the action of the game, and the story is also the why the player is here?
The MCU did so well because despite all their movies basically having to be followable, relatable, and above all, both engaging and entertaining, the Hero Monomyth each MCU flick is both has a cookie cutter feel to some as well as being a box office smash as each one takes the story and makes sure that as you, the viewer, see the progression of the plot and how the actual people in the interactive course of the movie ARE, and LIVE, unlike WoW there’s a point.
World of Warcraft right now has no point.
I wish I had the time to go back through each expansion and find every single quest chain that just up and dried up, vanished and was allowed to leave the limelight because story continuity is not in Blizzard’s wheelhouse, and does not appear that it currently ever will be.
Again, I’ve been asking for Blizzard to take it’s game seriously since October 2005.
So, Blizzard. Your game is both old and nearly over as there’s no point when you constantly use rule of cool and epic do-over as your substance drivers and don’t do an actually intellectually invested good job of handling the writing and the story as far as what WoW is thus far.
How might you get people more invested? By actually writing more than just a weak sauce storyline for the meta story. I also notice that I’m pretty sure there is no meta story. You likely haven’t ever even considered one, let alone how much money could be made if you’d just have bothered to keep the story fresh, new, engaging and above all, fun.
Go back and play ALL of the Vanilla. Find EVERY SINGLE Dropped storyline, and then see how they’d have been brought current into BC. Do the same throughout the game’s life all the way from Vanilla to BC through to BFA to Shadowlands.
Your red versus blue storyline is forced, and contrived.
Your attempts to keep the two player bases happy together has never been attempted.
Your lack of care for the Alliance with the “Defeat Jaina” in Ardenweald is Horde centric on an Alliance toon. Why?
Above all, you could show you care, and yet, at this rate, it seems you never will.
Your vision of WoW is sacred to you.
Is your vision of WoW so sacred to you that you will kill this game and drive away your players, your paying customers, rather than shift gears at all and prove you care?
I for one would welcome being wrong and you might yet prove you care.
I won’t hold my breath nor hold out for hope.
Let this trainwreck of a game find it’s comeupance and Blizzard it’s death knell in the loss of WoW.
I sometimes have prophetic dreams. WoW will die at some point in the near future, this year, next year, some time soon. I’ve already seen this flag go up in a dream state.
I guess if I ever get the money I’ll have to see about fixing WoW.
We shall see.
I certainly can’t do a worse job than you lot have.
You were warned.
October 2005, the forums back then had a fan say, “Please care! Stop phoning the game in and calling it good!” Or something to that effect.
It’s no wonder WoW has always been a lackluster story: you lot don’t get why you need to put story driving gameplay first, until then, by all means, keep forcing yourselves out of business.