Simplification of wow

Sounds like the classes don’t require them and aren’t that complicated lol.

Classes have been increasing in complexity since BfA. They’ve only begun to have more reasonable designs in the second half of TWW.

because people have asked for a rework sence dragon flight and they keep doing hunter

I agree, we really don’t need to make major changes every other release. There is so much data out there about how many like this and how many like that. Have a switch, or find the middle ground options of how people refine their toons. Its annoying that every other release people have to reorient their entire playstyle. I can go on, but everyone who has played this game for more than 6 years knows what I mean.

Rogue is straightforward to play, just no one bothers to try. You are confusing min/maxing a spec with actually being able to play it. You can clear the majority of content in the game on a Rogue just by hitting the buttons that light up.

Don’t confuse what players expect out of you vs what can be done with the actual class.

Then why is it such a major point of discussion, so much so that Blizzard is taking steps to reduce the dependence on combat addons? Most people at a high-ish level are knees-deep in weakauras and combat trackers. Watching the race to world first shows just how dependent on addons the average Mythic raider is nowadays.

I don’t know, you tell me, you said you were using the base UI lol.

So is it an elitism thing, then? You like to hold your superiority over other players because you play Rogue-DDR better than they do?

Huh? That sentence literally says the opposite lol.

I just disagree. You’ve been here for years. You’ve seen the complaints about rogue. Most people want ret paly levels of simplicity. They want to come home from work and pound out some keys and feel powerful. They don’t want to beg a tank to allow them to stealth, but only one spec, or is it two or is it all 3? You can’t make everyone happy. And the fact that you are defending the class directly implies that there’s something about the complexity you enjoy and don’t want to change. Which btw is admitting there’s, comparatively, complexity there

Ret is one of the simplest specs and is one of the most fun. Simplification isnt necessarily a bad thing.

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There are always going to be people that can’t play something. There are people that fail using the One Button thing. You definitely shouldn’t be designing the game around those people lol.

I think you’re intentionally pretending that you don’t understand the issue.

“oh but it’s possible to play with no addons at all :^)”

Of course it’s possible. No addons are ‘required’ and yet almost everybody is using them at the top level. If you are expected use an addon and a custom UI to play your spec at a competent level, then that is a failure of spec design.

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No, you openly said you use the base UI so clearly the issue isn’t with the classes. I’m asking you what the issue is since you said you use the base UI. If others aren’t using the base UI, but you are, clearly you have more insight than those people.

Define “competent level.”

Why not? They’re the majority of players. Most of the people who play WoW are casuals who don’t crave complexity for the sake of complexity. If your argument for high complexity is ‘I have more fun when I’m playing proc and modifier whack-a-mole’ then you are going to lose the debate because most casual players would prefer things to be more straightforward and legible.

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Mythic raiding.

You think the majority of players can’t use one button lol?

But you don’t Mythic raid. In fact, the majority of the playerbase doesn’t so again I ask: what’s the issue?

The issue is that complexity for complexity’s sake isn’t fun for most of us.

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Who is us? You don’t Mythic raid and you said you use the base UI.

the majority of any game are bad at it this like saying you should add aim bot to fps games cause most cant shoot