Hi All, I normally run Veng so I don’t usually sim myself as much, more haste/vers = better, but I’m raiding as Havoc and occassionally do M+ so I have some questions on stat weights etc:
My current stats are: Crit (25%); Haste (30%); Mastery (28%); and Vers (20%)
After simming my character in importing the string into Pawn, i’m getting: Agility (5.76); Crit (3.17); Haste (2.71); Mastery (2.82); and Vers (3.04)
I’m venthyr, running Demonic, Unbound, Blind Fury, Burning Hatred, cycle of Hatred, with CA & Unity Leggo’s.
Am I reading this right, I need less haste/mastery? Or do I need more? The goal is to get them to be somewhat even right?
My tip to people that asks about stat weights is always the same, stop worrying about them.
Get your gear upgrades through raidbots and top gear, for Patchwerk.
Stat weight will constantly change as you get gear, so there’s no point following them or using Pawn.
As a general vision, avoid mastery. Haste is fine to have along with Crit and Vers.
I mean that’s all good, but do you know the answer to my question. I’m not going nuts of sim weights, but would still like to know the answer. I’ll check out raidbots, i’m just used to running simulationcraft so I can review the rotation
I don’t know the exact answer because there’s no exact answer.
We stacked primarily Haste in S3 with Vers as secondary, and now we’re swapping some Haste with Crit, but overall it remains the same overall.
The only real confirmed stat I can give u is that you want as few mastery as possible. 0 is the optimal number.
ok, thank you, but I think you missed my question. i’m not asking for the right stat weights, i’m just asking what do the numbers mean. from what I was told, you want your secondary stats weights to be close to one another due to diminishing returns. I get mastery is garbage, but it does increase chaos damage and a lot of our attacks are chaos based
What you’re getting in return is the estimated value 1 point of each stat would add to your current values. As you have Haste and Mastery very high adding more of each would have less impact.
With that said, we do not gain these stats in a linear manner and as such stat weight has very little impact in choosing whether to wear a piece of gear. As you can see with Agility being double in value of your lowest secondary stats in almost all cases the only logic necessary is, “wear the highest item level.”
Also the numbers you have are just a single snapshot and not a value for each point from zero through one hundred. I would not be surprised at all if you were to change all your gear to have near zero additional Mastery that its value is still lower than the others. (You see Haste as a low value in the snapshot due to hitting 30%, a minor plateau)
So if you want recommendations;
Find higher item level gear, higher level is almost always the best.
Find Haste/Crit, Crit/Vers, Haste/Vers gear to replace any items with Mastery.
When you find that gear run a simulation to verify. (always sim trinkets/weapons)
As often as you can afford or feel the need run a Top Gear simulation on your gear to see if regemming/enchanting is necessary (the only place stat weight matters).
Ah ok. thanks. I was following your recommendations, really just didn’t understand the stat weights when ilevel - ilevel, I thought it was telling me I need more mastery when i know mastery is pretty bad. It’s actually the opposite. It’s telling me I have TOO much mastery, which does make sense because I keeping getting items with mastery unfortunately.
Also, never used raidbots before, pretty neat and easier than downloading daily sims for simulationcraft.
I think maybe one place stat weight might be of value is choosing which food to eat if a Feast/Soup isn’t set out.
For you I think Crit food would give the best bang in your current setup after stat.
Don’t use pawn
Just sim top gear and do what the sim tells you to do.
DH scales so poorly with stats also