Let’s not use the words “removed” and “retconned” interchangeably. Just because the Dead Scar is being removed, doesn’t mean it’s being retconned. It’s far too early to make snap judgements anyway given we haven’t seen what happens yet.
Deadscar is such a weird hill to die on when the sunwell is right there. They literally made the blood elves uncool with how much they’ve lighted them.
While I try to forget the jailer as much as possible, your overall point’s spot on. It’s a fact that most undead are enslaved to one entity or another throughout the setting’s history, or wild and unpredictable. Whether Nerzul, Arthas, some random necromancer in a basement, or troll witchdoctors, they don’t generally arise to be free, and the exceptions are generally so brain damaged as to be nothing more than violent monsters.
It’s what makes the forsaken breaking free of control yet keeping their minds so remarkable, as well as the peaceful zombie deer in Tirisfal Glades. It’s a new era for undeath that I’d like to see explored.
Ah I see we’re taking the Chernobyl approach, “dig up the top soil and bury it under the ground”. Scarred land is nothing a little strip mining can’t solve!
Not really you asked about what was in the trailer I pointed what was specifically being mentioned, the rebuilt gates of silvermoon and the path through eversong now there along where the dead scar used to be, Why would i be talking about the deatholme side of the Dead scar (The side you enter from the plaguelands) when I kept mentioning the city specifically?
On some level I feel like im being trolled and if thats your intent. good play.
OP makes an excellent point, and it’s the kind of thing they’ve done before. They give NPCs these proclamations that become de facto canon lore without thinking about what it means for down the road.
I’m happy to see the story accommodate finding something new.
We have the Haranir coming in Midnight, and these are people with magic deeply tied to Azeroth and nature. If they bring knowledge about how to restore the land that our OG races did not know about before, that would be acceptable to me. That’s just an example, btw; I don’t care if it comes from the new race or if they have a story to explain it through some other means.
I live in a place with a seasonal burn cycle. Forests - even non-magical ones - are pretty adept at healing scars in the land. Eversong, being host to very strong and very ancient magic, coupled with the fact that the elves and the land have had 20 years (give or take) to come up with new ideas, is due for having a turn in the spotlight.
If they just say, “Oh, they fixed it,” without a story or addressing the original situation where nobody had any hope for restoration of the land, then it will be horrible and upset will be totally justified. They’ve earned OP’s suspicion here. He isn’t wrong.
That said, if they actually put some thought into explaining the healing of the scar, I’m down for a new story in that zone.
Idk what you’re trying to say, but you quote it’s irreversible, then say the NPC isn’t wrong about it never being able to be healed because it’s gone and healed.
Cool. I never said he was, I was referring to the NPC being wrong, which is why I quoted the OP saying an NPC said it would never heal, followed by the OP asking what was up.
I was referring to the NPC being wrong about it never healing, not the OP.
It’s a retcon when multiple characters say it’s permanent and cannot be healed and that’s been the consensus for almost 2 decades. Good or bad retcon is up to the player I suppose.
It’d be a retcon if they went back and changed what the NPCs said regarding the Dead Scar, not by healing it. By healing it, it simply means something changed in the ability to heal blighted lands in however long it took them to heal it.
For all the tests and magic the Blood Elves had in the Burning Crusade they weren’t able to heal it, but they may have found the power to do so in any of the numerous places we’ve explored since we last visited Quel’Thalas in the story.
It’s like science, the theory it could never be healed was then proven wrong by their ability to heal it.
The way I’d fix it is actually a fairly simple method of fixing the corruption, The reason life can’t retake is the death magic was to potent in the area. I think how ever if you did some thing like say using Alexstrasza life giving magics and combined it with the time bending magics of the Bronze Dragonflight to accelerate the effect of the life giving energy you could potentially overwhelm the death magics that transformed the land.
I mean, we did have the DF expansion and all of its story since the corruption of Eversong. Would be nice to see a reference to how far-flung stuff we did a few years back had an effect on the homeland, as it were.