Sidestreet Sluice bug

Hi Blizz, before overcharged delves I can handle it when

1- Brann jumps all over platform because he decides there’s an ore to be mined
2- spells splash for some reason up/down mobs to different platforms, aggro’ng casters or just downright pulling them down. Usually this happens in 2nd room.

But Overcharged Delves has made this worse with all the awakened mobs where the awakened orbs will keep spamming their energy bolts from below, or awakened golems will just run and pull entire rooms.

Look, it’s bad enough we have to deal with Brann AI, can we please fix these bugs in delves?

Asking for those of us who love and enjoy delves,
K thanks

4 Likes

SS has been built on the Japanese style where the walls are paper thin.

I love it how Brann goes around and agroe’s mobs on all levels.

2 Likes

I ran this on my druid, shaman, monk, pally, and now priest. I can survive 3=4 packs of anything except for the hpriest. Which is really annoying blowing your run.

1 Like

I am currently in an overcharged 11 Sidestreet Sluice and the Aggressively Lost Hobgoblin decided to evade. I was fighting the two of them just before the boss and for whatever reason, they reset when I went into the previous room. When I went back to fight them, one was just standing there and now no matter what I do it just evades. I’m 1/4 Nemesis Strongbox just because of this AND I used my Delver’s Bounty. This never happened before this week.

2 Likes

I’m doing side street sluice 11 on my lock it’s unplayable brans running ahead aggroing a bunch of packs you guys need to fix this

2 Likes

I’m going to add to this thread instead of creating my own.

It’s not just Brann’s antics, pet taunts can pull mobs on different floors as well, it’s been happening from the get go. Never really had issues on my Druid until now.

What brought me here are the Pylons in the Overcharged version can now “see” through the floors as well. They keep you in combat making it impossible to loot ‘Mislaid Curiosities’, Buff treasure chests, Brann’s node harvesting, etc. until you get to the appropriate floor. That includes the 3rd level that requires going all the way around the loop to reach.

Please buff the floors, or remove the looting restriction unless being actively attacked…never made sense why this is a thing.

3 Likes

Yea this is a pretty big problem actually. I’m ilvl 681 and I’m still dying sometimes to endless waves of mobs coming from what seems like nowhere.

2 Likes

Can confirm. First pull now auto-pulls like 5 packs of mobs at once because of this. Lmao.

2 Likes

Are we in alpha? Jesus.

How does this get past testing?

just attempted tier 6 of Sidestreet Sluice today, got frustrated with Brann constantly trying to attack every enemy and pulling a massive crowd

and I have him set to HEALER mode

even dismissing pet and using feign death as hunter do nothing, Brann endlessly keeps attempting to reenter combat

please fix this

Same issue. One pull = 15 mobs.

I wonder if this is a curio thing as my brain does nothing of the sort

Crazy that this is still an issue…

I use the mechasaur + pylon on all my toons