So I’m currently using the below macro for my “mount/movement speed” macro on my Worgen Rogue:
#showtooltip
/castsequence reset=combat Two Forms, null
/cast [mod:alt]Stealth
/cast [nomod, combat][nomod, indoors][nomod, stealth]Sprint; [nomod,flyable]Ironbound Proto-Drake; [nomod,swimming]Crimson Tidestallion; [nomod]Running Wild
/dismount
Functionally, it does exactly what I want it to. First time I use it out of combat it changes to Human form & either Stealths or mounts up, and won’t change back to Worgen until combat.
The issue is that, after the first cast of Two Forms, the tooltip shows the “?” icon because of the “null” in the first castsequence command, instead of what it’s going to actually do.
Is there any way of fixing this?
Cleaned up
#showtooltip
/castsequence reset=combat Two Forms, null
/cast [mod:alt] Stealth; [combat] [indoors] [stealth] Sprint; [flyable] Ironbound Proto-Drake; [swimming] Crimson Tidestallion; Running Wild
/dismount
With what you want it to do
#showtooltip [mod:alt] Stealth; [combat] [indoors] [stealth] Sprint; [flyable] Ironbound Proto-Drake; [swimming] Crimson Tidestallion; Running Wild
/castsequence reset=combat Two Forms, null
/cast [mod:alt] Stealth; [combat] [indoors] [stealth] Sprint; [flyable] Ironbound Proto-Drake; [swimming] Crimson Tidestallion; Running Wild
/dismount
Haven’t checked the number of characters but it’s likely over the limit. If it’s close you can trim the whitespace and change cast to use.
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Thanks! Yeah, you were right, that ended up being over the character limit and no amount of pruning would fix it.
In the end I just set the tooltip to always be Sprint since that’s the only one with a cooldown.