Curious to hear the opinion on this topic. Because we’re definitely at a fork in the road for WoW.
From the beginning of the game through the first few expansions, you have access to pretty much everything-- except the very best stuff. The most obvious example is that in BC, the (Crusader: no) MONGOOSE enchant only dropped off Moroes. So if you didn’t Raid, you couldn’t get it.
I forget when that philosophy changed. Cata or MoP? Certainly by WoD. But at some point, they just let everyone learn everything, with just a little bit of effort.
But HOOOOO-LEEEE-COW that pendulum has swung ENTIRELY in the opposite direction.
Just skimming through my Tailor-alt, and mere toys … require being Renown TWENTY ONE with Dragon Exp!!! So even if that alt gets a 50% rep buff, that is still an inordinate amount of playing I’ll have to do on that chr, just to unlock patterns for things that provide ZERO player power. It’s JUST A TOY.
And that’s just ONE alt.
Do we now need to talk about having Alchemy on an alt??? Honestly, I LIKE the concept behind the Alchemist fiddling with their reagents and learning their craft … but if you have this skill on an alt… good luck!! It requires SO MUCH WORK!!!
All of this with the fact you’re still putting in 100x the effort just on your main for their professions. There is just no way you can do this unless you no-life it. And honestly, I think that’s ON PURPOSE!!!
I just don’t think I agree with it. Maybe not EVERYTHING, certainly? The i415 2H Axe that I can craft after putting 50+ points of profession knowledge in and truly becoming a MASTER of my craft? OK… maybe.
But a TOY?? Silly little things don’t need to be months-long grinds. They should be immediately available, and as skill-ups to provide Artisan’s Mettle.
The new system is good. It’s just a little too extreme.