Should I switch to Paladin? I'm depressed

Hey guys,

I have a Prot. Warrior Ilvl 199. I’ve been having a lot of fun, BUT I’m starting to notice big issues with the class. My friend plays a Paladin tank, and it seems we are almost playing to different game.

Right now I’m up to Mythic 6 on my Warrior, and I can usually clear it. But sometimes if my healer/dps is lacking I notice it takes a lot out of me to clear the mythic on time. When I play with my friend that has a Paladin he’s literally solo running dungeon bosses by him self when they are around 30% hp. Also the healer barely has todo any work I’m guessing because my friend is a Paladin. It’s crazy.

Is there a chance they are going to buff the Prot. Warrior or is this just how Blizzard treats the Warrior Tank? Should I just make the switch to Pally, because my friend is now doing Mythic 10’s at the same Ilvl, and I’m starting to get depressed lol

Paladin tanks are tuned better at the moment, doing more damage, and their self heals make them more auto-sufficient.

But you can do content fine with prot warrior, it’s just more reliant on your healer.

I’d suggest you level a paladin on spare time and test out the class. Then just pick which one you find more fun. Cause numbers can change. But fun is mostly tied to how the spec plays.

Prot Paladins are fantastic in lower keys. The higher the keys get, the more you’re kiting, and at that point you might as well just do what everyone else is doing and go Veng.

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This stands for every tanking class though, the high keys are just tank kiting, this expansion is not tank friendly in that aspect you spent more time running circles relying on the CC and slows of your team rather than being a meat-shield for things to punch.

on a side note.

Man how I envy that, I am currently reforming from prot, forming my own groups, no issues. joining a pug as a prot warrior through my exp was a nightmare, may as well have been queing as dps for the amount of time it took (at these are low, low… low keys +2 +3) on my prot pal / VDH there is no issues getting in groups that he is undergeared for however. Goes to show how influential a site and some reviews can be on a class.

I started leveling a pally tank to see what another tank is like, and the difference was crazy.

Warrior pretty much alternates between Shield Bash and Thunder Clap, and once in a blue moon Revenge when it procs. We also sacrifice a large chunk of mitigation to do extra chunks of damage outside of that. Which feels odd. Don’t get me wrong, warrior can do tons of damage with ravager or unstoppable force, just the base rotation after opening feels very boring.

Paladin on the other hand only uses their resource for mitigation and every damaging ability they have generates it. They can get more interrupts in a fight that pretty much any other class, which makes their magic damage intake easier to manage alone.

I don’t think prot is broken or unviable, I just think it could be more interesting to play

I’m in this boat. Prot rotation is boring. My only excitement is shockwave or dropping ravager.

Feels like pally gets a little more variety in rotation, more often.

You forgot to mention that their mitigation also does damage.

That too. Also procs of free mitigation and the fact that word of glory exists

The broad opinion I’ve heard is that Paladins are too squishy right now in higher keys and lack the mobility to effectively kite.

Complexity Limit’s GM even said that Prot Paladin would a challenge against Denathrius due to its squishiness.

If you’re looking for an FOTM, try Vengeance DH, but I’ve also heard a lot of positive things about the ease of use and the ease of healing of Guardian druid. If I wanted a relaxing tanking experience, that would probably be what I would try. I’ve heard that Guardian is underrated, surprisingly tanky, and easy to heal with consistent damage. That would be a sigh of relief.

Paladin takes significantly more damage than warrior, and it’s self healing does not compensate fully. It requires more external attention than any other tank.

Why is your assumption that the spec is the problem, instead of yourself.

lol.

No. They are not tuned better.

You should be using revenge without procs.

You do not.

I enjoy Prot Pally a lot more than Prot Warrior. It feels like I have a lot more cooldowns, I’m a lot more self sufficient, I have better kiting + ranged damage to keep aggro, and I have a deeper toolbox. My self healing can help carry a weaker healer, and my million interrupts both helps group mobs up and can make up for DPS that are too lazy to interrupt things.

I gave up playing Prot Warrior because I wasn’t enjoying the game and I haven’t regretted it for a second. Prot Pally is a blast and I haven’t hit the “you have to kite all the time” wall, but I’m only doing ~10s so I’m not pushing 15+ like some people. If your aspirations are to push 15+ keys then just reroll VDH imo.

Warrior requires cooldowns just to stand with other tanks for damage. We’re very nerfed after BfA (granted, BfA’s mechanical design of Prot was trash to begin with).

Right now, we just don’t have the haste to generate and dump rage into DPS. I’m pretty much forced into mitigation because I literally never have an excess.

If you want to tank atm … DH or DK

Warrior overall is trash atm, just how it is… if you have a set group of friends to carry you, great, have at it…

I have a 207 Prot pally with highest key +12, and 196 Prot warrior highest +8. Paladin is stronger right now, but that warrior will be better in the next patch or so with more gear. If you do switch but would rather be playing warrior , you can do the 1 mythic+ per week and get the item from weekly vault while you wait for the class to get stronger. It’s unfortunate that the prot warrior “kit” is lacking compared to other tanks, I feel your pain.

Paladin pros:

  • ranged interrupt with reset procs. It’s difficult to gather caster mobs with a warrior. You’re also more reliant on DPS helping interrupt, but paladin can Avenger shield, pummel, divine toll and lock down a group.
  • better ranged threat when you throw avenger’s shield to kite.
  • 50% consecrate slow compared to thunderclap with 30% talent.
  • Good trash damage with the shield of righteousness legendary.
  • Obviously the paladin skillset, WOG, divine shield AOE taunt talent, LOH. Sure you can heal yourself, but keep in mind paladin tanks seem to take a lot more damage.

Paladin cons:

  • You can slow the mobs with consecrate talent, but you’re not walking any faster than divine steed on CD. Warrior at least has leap/charge/intervene, and leap legendary.
  • So squishy. My paladin with 207 gear has something like 43% armor, warrior 10 ilvls lower has 53%. IMO my prot paladin takes huge chunks of damage. The only active non-cooldown mitigation is SOTR, so if you use it with 100% up time your paladin damage reduction is still only as good as the warrior’s base armor. Warrior feels tankier with shield block and ignore pain on top of that. Avenger’s shield absorb isn’t that good unless you use divine toll.
  • 1 single target stun. Warrior has shockwave and you can spec into storm bolt too.
  • Shield wall > The paladin version’s with longer cooldown.

DK is the squishiest and lowest mobility tank. Why are you trolling this poor fellow?

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I can only go from my limited tanking experience as I was leveling my warrior, pally, DH and Druid from best to worst

  1. Prot pally good abilities to use lots of CD good damage and self heal. Also captain amerian shield comes in handy to slience mobs and range caster. Very fun to play with
    2.VDH feels my hp is a yo yo but the insane of AoE is pretty good to hold mob and jump to the next one. Although is a bit boring coz you don’t have a lot of abilities to use
    3 Druid Bear tank is always the same decent in everything damage seems lacking but still fun.
    4 Warrior. Feels very very boring only spam a few buttons and when I have enough rage is either shield block or IP. TP, shield bash and revenge when it proc and CD. Is very boring play.

Again these are base on as I was leveling so regular dungeons. I haven’t tank since I hit 60 due to how toxic the community is towards tank and healer. Guild already have enough tanks so yea. To OP if you want to play another tanking class I would say try a pally or a bear. Coz if you don’t like you can still change to dps and they are decent espeically if you go boomkin.
Haven’t try to Brewmaster or DK yet. Might level one in the future.

Prot Paladins get crushed in higher keys. They are genuinely great at almost everything, damage, healing, mob control and utility.

But as a Warrior you are a far more stable tank.

However in M+, Prot Warriors don’t bring much to the table. Excellent mitigation and decent damage, but thats it.

HOWEVER, the biggest issue Prot Warriors have is with community perception. While I won’t sit here and say that they are in a great spot for M+, they are FAR better than people think. This stems from early beta.

Remember the beta? When Paladins, Monks and DKs where the clear cut winners when it came to tanking?

And than the game went live and Demon Hunter tanks where not only the best tank for keys as expected, but also the king of progression raiding because they are actually super tanky, not to mention Havoc being meh?

And then multiple guilds took Prot Warriors to the LAST THREE BOSSES OF MYTHIC progression? And people thought it was only for buffs but on some of those fights they also had an Arms Warrior and they kept rolling with a Prot Warrior because their physical mitigation is exceptionally powerful?

The gist is, Prot Warriors are very solid raid tanks and underrated (don’t confuse underrated with great, they’re not) for M+. And at the level of M+ that your playing in, spec is irrelevant.

Every tank can face tank everything in a six unless they’re playing the spec wrong. Its also quite possible you’re grouping with bad healers and DPS because at that level of M+, well there is a reason a lot of those folks are stuck at +6 and it ain’t because of gear.

You are more than fine tanking on a Warrior. If however, you don’t plan on ever pushing past the 14-15 range, a Paladin is an amazing choice if you pug. Simply put, they have an amazing kit for carrying bad players. Off heals, interrupts/silences for days and excellent damage. Its only at the higher level of keys where a Paladins squishiness becomes a detriment.

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No, OP. Of all of the things you could do to handle your Warrior issues, playing a paladin is the worst option if you want to look yourself in the mirror later. I might be biased since I hate paladins so much I won’t even capitalize their class name.

No one that is trying to help should be advocating anyone play that pink class.

Lol you are a VDH, you’ve already switched.

You’re not, actually.

No, it really doesn’t.

Alright, but that’s not how it is. This is objectively incorrect.

…what?

Yes. Gearing your character makes it stronger.

That’s true of every spec in the game.

It’s actually the second sturdiest tank right now. Requiring less external support than every other tank save vdh.

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