I feel like they should. I’m picturing a trailer announcing the content patch with AQ. C’Thun in the background acting scary, text reads “13 years ago Ion Hazzikostas, now lead developer on WoW Classic, proved that C’Thun couldn’t be killed. Will you be the one to prove him wrong?”
A couple things: My understanding is that C’Thun was bugged, but even after all bugs were fixed, he was supposedly ‘mathematically unkillable’. There were NO BUGS, but he just couldn’t be killed. So they didn’t change anything, just nerfed the numbers. He was then killed the next day by like 10 guilds. If my understanding is wrong about this, then the rest may be moot.
I got my understanding from this: https:// www.pcgamer. com/the-story-of-cthun-how-a-wow-boss-drove-raiders-to-madness/
Importantly in that article, a guy who was in a top guild at the time says he thinks it could have been done.
As far as #nochanges, obviously unkillable C’Thun was in vanilla.
Why should they do this?
It would be interesting to see if 13 years of practice and theorycrafting have genuinely allowed us to do something they couldn’t back then.
People say we’re better now. Obviously, a modern raid is way more mechanically complex than MC was. But I basically think that on MC, at least, people back then were “as good as they needed to be”. The obsession with people spell clicking, for instance - people could do that back then and still clear endgame content. Rags was basically killed the minute he stopped being buggily unable to be killed, or when people found out how to bug out his brokenly overtuned abilities. And that was with 1.3 gear, 1.3 talents, 1.3 knowledge and add-ons.
‘Unkillable’ C’Thun on the other hand, the top guilds genuinely banged their heads against for 3 months and couldn’t kill him. He was badly bugged for a good chunk of that time, but I think the bugs were fixed something like 30 days before Blizz gave up and nerfed him. A bunch of changes to C’Thun are listed in the patch notes for 1.10.0 (March 28), which I am guessing were the bug fixes. The nerf/kill happened on April 26.
The ‘but patch 1.12’ argument would still apply, but not nearly as much. C’thun was first attempted in patch 1.9, nerfed and killed between patches 1.10.1 and 1.10.2 assuming the article is correct (the nerf isn’t in any patch notes BTW). Most of the item changes were in by then and most class rebalances had been done.
Main issue I see is it might not be possible to actually come up with the pre-nerf numbers. It would be key to get them right, otherwise people could always claim it was over/undertuned. If people had that much trouble with him, maybe they actually saved some of their calculations?