Should being kicked in TW mean you don't get deserter buff?

I understand, you get kicked for all sorts of reasons. Often, they are silly and trivial, sometimes they are valid.

Today, I was kicked for asking for a second after a boss kill. It happens. Is it a bit abused by certain players, certainly.

However, I think that if you are kicked from - at the very least - timewalking, you shouldn’t get the deserter buff. You didn’t desert the group, even if you were validly kicked for sitting at the entrance and going AFK.

Anyone else have thoughts? I know they aren’t going to change the actual VtK system, so this could be a system to help support, even if only in timewalking.

5 Likes

Generally against the idea of the deserter debuff. Given the current ruling that people can remove you for any reason, you should be able to keep at it.

(True impact to me: 0, I have been vote kicked 3 times in my time playing. So I’m not going to die on a hill for either opinion).

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No, no and no.

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I don’t.

The name of the debuff is irrelevant.

  1. Shorten the debuff to 15 minutes.
  2. Put a 10 second cooldown on the “yes” button for voting to make people read the reason before voting.
8 Likes

Disagree about the debuff time. Should be longer to make it actually meaningful. But even so, it’s really not that much of a penalty since you can just relog to another toon.

Do agree with with some sort of cooldown before the yes button kicks in. Or at least they should default the location to the side of the screen instead of right in the middle. That’s likely the majority of the reason people don’t read it and just hit OK.

It was 30 minutes because that’s how long dungeons used to take to run. Now they take about 10ish minutes or so.

The debuff doesn’t need to be longer. Let’s not get dramatic.

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No, unless you break their fingers, it’s not enough :stuck_out_tongue:

Didn’t clue in on the reasons for the 30min timer. That’s a good point. But I’ll stay with my first call. Fingers or nothing!

I agree that a cooldown on the button would be a good idea, there would be some people who just click yes without even reading what the icon is for - I’m guilty of accepting summons without reading where to!

ETA: That’s why I wonder if, only for timewalking, to make a change. I think I’ve finished some timewalking dungeons in under the time it’s taken lust to reset from the previous dungeon.

So if we can finish an entire dungeon in under 9 minutes, is the penalty appropriate?

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30 minutes is a relic of the past. 15 minutes is more appropriate these days for queued dungeons.

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I concur, I think that would be a better response.

I think it could be different for raids or m+ if they keep those for next season. I haven’t read up on the changes they plan to introduce, but purely for LFR especially at normal, heroic, or timewalking, 15 minutes seems much more reasonable.

If you went AFK, you did desert the group. Dungeons are short enough that you should be able to play the whole dungeon without going afk.

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I think it worked fine before. You used to be able to avoid the debuff if you killed at least one boss. That helped progress the groups. Most people, if they didn’t like the dungeon and wanted to reroll for a new one, would stick around for at least one boss. Same with LFR.

Now, you could do 2/3 bosses in LFR, wipe on the last boss 3 times, leave the raid, and get the debuff. Why? That is so unfair and stupid. I’ve complained about this on trade chat before and been told that people should have to stay until the very end, no exceptions. Like every player is obligated to contribute to another group of strangers.

Let’s say you’re trying to get the quests done for the cartel chips, right? You need 4 bosses. You just did Gallywix. Then you got the first wing afterwards, that’s 2 bosses. So you only need one more. You queue up for a 3rd wing, kill one boss, hooray! Quest done! So you leave to go turn in and get your chips, but wait, you just got the 30 minute debuff, so now you have to wait to do the next quest for more chips.

Is that justice?

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My group did this today to someone who said afk for a sec. First boss was dead and the dk tank was just mass pulling everything. It was so fast we hit the last boss just as a replacement joined. It was a continuing group and our previous group had someone afk for most of it so everyone was a bit touchy.
Personally, I wouldn’t say anything and just do the thing that required a sec, then catch up to the group. Less likely to be noticed and kicked.

There isn’t much that can be done with the debuff as people exploit it. For every legitimate afk’er, there is a pile of lazy afk’ers with no way to distinguish the two.
I do think it should be shorter. Maybe make it the average length of time people do TW so it isn’t 30 minutes.

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Ive seen groups that would wait for someone upwards of 10 minutes to do something outside the game…then another group will kick someone for asking if we can do the dungeon quest instead of just telling them No, or you know…ignoring them.

Bliz says the tool cant be abused…but players ARE being abused with the tool.

if I used blizzards lame illogic, Id have to say that you cant abuse a hammer, even if youre using it as a weapon to rob people.

the tool IS being used to abuse players who didnt do anything to deserve being kicked. Daddy bliz just doesnt want to play daddy in this particular case.

3 Likes

100% agree.
15 minutes is plenty if we’re just trying to penalize trolls. They still wasted their time in the first queue and they’ll have to queue and wait again. 15 minutes in between for half hour to 45 total and time wasted in the first run seems more than sufficient.

I think that poster is the one where you say black and they’ll say white just to hear themselves disagreeing to be edgy, not for any logical, rational purpose.

your 15 minute idea is spot on. Theres no need for it to be longer as that poster suggests, especially given that some kicks are for bogus reasons.
Whether or not the tool can be ‘abused’ or not, there are lots of players kicked who didnt deserve to have another half hour of their game time wasted.

riiiight…because no one in this game is EVER working on that one character and gets kicked for no good reason…and no one ever in this game only has one character in the first place, lol.

But your comment points out the flaw in this system.
If Im trolling groups and get kicked…all I have to do is hop on one of another 50 characters and keep right on trolling.

So this 30 minute timeout doesnt affect real trolls AT ALL…it only actually affects those players who only have one character…or are only working on one character…and didnt do anything to justify being kicked

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Lesson learned: Don’t ask people to stop and wait for you in the middle of a dungeon. New talent or gear? Do it on the run or wait until it is done. Have an emergency that will have you step away? Maybe if you aren’t tank or healer they might not notice and finish without you without kicking you for being AFK.

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We never get the full story.

That’s about the only decent point that I agree with. Yes, agreed, it’s trolls who abuse the system and they wont care about the 30 min timer.

My preference, which I said before is that the damn thing needs to be an ACCOUNT wide penalty. But I know that will never fly.

I rarely disagree with Sendryn (or even You actually) but on this point, I have never changed. Penalties should be penalties. And 30 minutes on a per toon basis is a marginal penalty at best.

As for only playing 1 toon? Yeah, sure. That can happen. But I’m thinking that’s a really really low probability.

2 Likes

Last time I had a dog emergency while I was DPS in TW I apologized when I got back and caught up, and got invited to stay in the group for the next dungeon, so it seems like people at least didn’t mind. Felt appropriate to apologize though.

(I was only afk for like 30 seconds, just had to investigate a Very Suspicious Noise followed by a Very Suspicious Silence.)