Why do small bumps/curbs in world and dungeon content cancel shield charge? I’ve notice charge will always path around obstructions, but when I use shield charge it will put the ability on cooldown and my toon will not charge. There are many spots like this in neltharius and a couple spots in mop remix where I’ve notice this happening.
My toon can easily walk over the curb/bump, but when charging it will route me on a long path around it. When I use shield charge specifically, my toon will not move at all, but everything else (except for damage) will go off. Then i have to either normal charge or walk up to pull the pack