Share Your Headcanon!

Let’s be honest, the lore lately has kind of jumped the shark. Eternity can’t exist unless people die to fuel it? Heaven is . . . Maldraxxus?

So, given that, the time is perfect for headcanon to make sense of the last 15 years.

Here’s mine:

  1. The Blood Elves joined the Alliance
  2. Dark Irons joined the Horde
  3. The Cataclysm never happened
  4. The bombing of Theramore never happened. Neither did SoO. Pandaria was a joint Horde/Alliance effort against the Mogu. The Thunder King absorbed the heart of Y’Shaarj. Garrosh stayed Warchief.
  5. WoD never happened. No alternate timeline characters exist.
  6. Legion was another joint effort that ended at the Tomb of Sargeras. Garrosh and Varian died side by side. The Alliance and Horde finally made peace. Illidan was not retconned.

And that’s it. After that we all retired from war and rebuilt the world.

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Woo Ping retired to Shangri La

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I’m still stuck in that failed 3 mask vision and MOTHER went on vacation for two years.

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All the ruins in Feralas were created by the distant ancestors of my Blood Elf mage. “Lore” probably says otherwise, but I don’t care, I meditated down there for many days between quests considering “The Elves That Were Gone.”

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Mine sticks with the current story. Simplyred and her Death Knight sister Simplydead were tasked with dealing with the last holdouts of unwavering Forsworn. It ended with a few unrepentant survivors locked away, and their Stewards exiled to Revendreth to spend the rest of their days helping to rebuild it.

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Sylvanas is still Warchief

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After killing Arthas, my character went to Arathi and retired on that farmland off to the side along the coast.

The rest of WoW didn’t happen.

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every major npc is secretly arnold schwarzenegger and they speak exclusively in quotes from his movies

So heres mine
Played wotlk for 8 years on alternate timeline (private servers ) had a blast .
Came at end of wod in real life (retail :P) .
Legion came and went didnt bother me much so i left them alone but it cost me transformation :frowning: .
BFA my king asked me to help him out as he was in a tight spot and me being a loyalist had no chance to back out .
SHADOWLANDS came and i came to know that GOD( Jailor ) is a hateful person who cant even play along with even 3 other people .
Now i m just enjoying my life on the ISLAND where there is a waterfall next to my hut and noone ever disturbs me there but tbh life is getting a bit boring and i m awaiting for a new adventure which will probably be killing the GOD ( jailor ) .

All in all my journey is filled with a lot of adventures ,laughs ,moments ,fun because I love what i do regardless of whats given to me that being said yes there are some times where it got frustrating but i guess with all the adventures ,laughs ,moments ,fun theres bound to be some disappointment and frustration as the price so i dont really mind paying that :slight_smile: .

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Some of my head-canon…

This is long, you’ll need a sandwich if you intend to read it, but boy howdy I enjoyed writing it down.


Azeroth is much larger than it appears in game, with vast areas that are largely unexplored wilderness, in some of which are animals and plants yet undiscovered by any of the peoples of the world.

Big cities like Orgrimmar, Stormwind, and Boralus have amenities you’d find in real life like theaters, meaning there are actors, stagehands, musicians etc on Azeroth (not just as ghosts in Kharazan). There are traveling actor troupes.

There are seasons, and some birds (including ducks and geese, which exist) migrate.

Stormwind - a large port city on the coast - earns its name in the rainy season.

Orgrimmar looks beautiful in winter, with the desert dusted with snow.

Thunder Bluff is temperate all year 'round, but the Tauren build large bonfires to warm their kin on the chilly bluffs during the winter months. Much of their culture is still nomadic and wander the plains of Mulgore (which are the size of Mongolia in my head) in caravans as hunter/gatherers.

Farming is much more prolific than it’s depicted in-game, and the economies of the Horde and Alliance are mostly agricultural.

Many (but not all) characters who are of the class “Hunter” are actual hunters, who make a living hunting and trapping, and they track different types of animals with different seasons.

The rich nobles of for instance Stormwind are from families whose hands have not touched dirt in generations, until the Third War, after which some lost everything and now wander the streets homeless.

Silvermoon is mostly re-built, but not completely. Some of its damage can be seen, from certain angles; some of the reconstruction is a magical “glamor” which can be seen through, from certain angles, revealing cracks and lost architecture.

It’s always the last days of summer in Quel’thalas, with the leaves just starting to turn and fall, because the Blood Elves glamored the woods to appear so. In reality, the devastation is much greater and trees are only now beginning to return to the blighted land.

Death Knights are rare, and since the events of “Wrath” and their re-introduction into society, folklore has sprung up around them, including it’s considered bad luck to see one in your town or near your home.

Vol’jin was Warchief for five years, and prosecuted major campaigns against an alliance of quilboar and gnolls who harassed the Mulgore tauren. At the height of the crisis, Thunder Bluff was cut off, and Vol’jin peronally led the troops who broke the siege and saved the city. Baine considered Vol’jin as his own family after this, and there is a statue of Vol’jin - now considered a folk hero among the tauren - in Thunder Bluff to this day.

Theramore was the size of Stormwind, and its population contained the greater part of the High Elves remaining. Its destruction reduced their already paltry numbers to a few hardy, increasingly traumatized survivors.

The greater numbers of Forsaken are aware of themselves as cursed, they do not relish being Forsaken, and the idea of visiting their “disease” on others is anathema to them. Some among them though have embraced darkness and wish nothing but ill on the rest of the world. They’re not monolithic, and though many did, many others never followed Sylvanas like she was a cult leader.

The Exodar has been largely repaired for years, though cracks remain. It lacks armanents and is not useful in battle as more than a troop transport. It was used - too late - to help evacuate Night Elf and Gilnean refugees from Darkshore at the start of the Fourth War, and now hangs silently in the sky just north of Stormwind. Teleporters aboard transport people between the vessel and the city below.

After the events of the Broken Shore, Genn considered turning on Anduin, though he quietly loves him as a son. Genn felt Anduin was not the right choice to prosecute the war against the Legion, nor to handle the Horde, especially with Sylvanas as its new Warchief. Genn’s plan was to accuse Anduin publicly of being not Varian’s son, but the illegitimate son of Arthas Menethil, stripping Anduin of his claim to the throne of Stormwind, arresting him, and placing him in the Stockades. Greymane touched on the subject indirectly with S-7 leadership to gauge their support, but was rebuffed. In frustration, he decided to press an attack on Sylvanas directly, leading to the events of Stormheim.

During the Fourth War, the Night Elves briefly planned dual-suicide attacks on the Arcan’dor in Suramar - to destroy the tree and reduce the Nightborne back into wretched husks depriving the Horde of their strength - and on the Sunwell itself in Quel’thalas, to do the same to the Blood Elves.

Anduin learned of the plot through S-7 spies, and directly forbade Tyrande from carrying it out, considering it a “crime against sentience”. Exposed, the attacks didn’t go through, and only Shandris’s pleas kept Tyrande from murdering Anduin and attempting to claim the throne of Stormwind for herself, to throw the full weight of its armies - including the Vindicaar - against the Horde.

Velen learned of the plot, and quietly made sure the Vindicaar was secured and “unavailable” to take part in the Fourth War, not wishing to see it turned into a weapon of mass destruction, when it was built to defend all of Azeroth. Greymane was quietly outraged at Velen’s actions.

The Night Elves took not just Mount Hyjal, but all of Hyjal, looming to the north of Orgrimmar. Though there is an armistice, any Horde citizen traveling to Hyjal does so at their own risk.

There’s no portal in Origrimmar nor Stormwind which leads to the afterlife. Those in the Shadowlands at present are trapped there until the story’s resolution. On Azeroth, the Scourge run rampant, and the armies, adventurers, soldiers for hire, and even ordinary folk are desperately trying to stave off the greatest threat since the destruction of the northern Eastern Kingdoms. Those who went to the Shadowlands are considered lost and presumed dead.

The Darkmoon Faire never closes.

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The Holy Inquisition appeared in Undercity and launched a surprise attack on Corpsegrinder. He put up a valiant fight - but eventually, thunder turned to silence. It took a hundred to bring him down. Wolf-brothers fell at his side. In battle, they did die. In the realm of Maldraxxus, they were then reborn.

Corpsegrinder was angry, so he just started beating faces and smashing skulls. He marched into the Seat of the Primus, /farted Madeleine Roux into oblivion, and ascended to become the next Primus. From this position, he challenged Zovaal the Jailer to a fist fight. Zovaal accepted and got straight molly-whopped. Corpsegrinder ground Zovaal’s corpse and he opened up the Maw, releasing all the spirits caught in there, including his own.

Now ascended and wielding domination magic, Corpsegrinder returned to Azeroth and subjugated the Holy Inquisition, transforming them into scantily-clad mailbox dancers. He returned to Undercity, standing now where the Dark Lady once stood. Though many assumed him to be the new leader of the Forsaken, he chose to spend his time rocking out and drinking brew, which showered the denizens of Undercity with 2 hour megabuffs, allowing them to solo whatever content they like, and to absolutely dominate the Alliance in PvP.

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That’s uhh… that’s actually supported by canon.

Dire Maul are the ruins of Eldre’Thalas, one of the great cities of the Night Elf Empire and the city itself survived the shattering, likely due to the mages who would have ruled its upper class.

However the overwhelming majority of the mages would have been expelled with Malfurion’s order to halt the Arcane and exile of those who would not cease the practice of Arcane magic after the War of the Ancients.

The city, like all Night Elven cities, fell into disuse and disrepair and was reclaimed by the jungle (and a wandering clan of Ogres who seized the area and renamed it Diremaul) as the immortal Night Elf culture and peoples fragmented over 10,000 years of isolation and boredom.

Your Blood Elf would be a direct descendent of those peoples, since the Blood Elves are the expelled Arcane Magic users who refused to give up their magicks and left Kalimdor and eventually settled in what would become Quel’Thalas where they were altered by the Sunwell that they created into their current appearance.

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This character was a holy priest prior to becoming a death knight. As a result she sees herself as a sort of priestess of death. Hence the gray dreads, modeled after the IRL Indian Aghori holy people who cover their dreads in ashes of cremation grounds and drink from skulls. They are the inspiration for that gawdawful Temple of Doom movie. Hint: They don’t actually sacrifice anyone, they just really really like dead stuff.

I was mad at the dreads at first because they just didn’t look right on any of my other characters. Head cannon took care of that.

Teldrassil never burnt

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That’s actually quite nifty. My incorrect head cannon was that night and blood were two separate offshoots, I didn’t play the RTS games and that was my first post-30’s character so I was quite noob. :slight_smile:

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The Draenei repair their ship and hire Blood Elf/Void Elf pilots.

The entire game is a dream thrall had while in the enslavement camp

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A few:

All my Alliance characters are part of an official order/society with a royal charter where when they earn anything account-wide, it is actually awarded to the order/society as a whole so that is why they can all share in it.

Achievements are actually commendations from King Varian.

And at the end of Legion, the World will be at peace and they are all going to retire and most will live happily ever after.

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n’zoth isn’t dead, everything we see in nya’lotha is an illusion, wrathion is working for him, our cloak didn’t protect us from the corruption at all

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Our characters really are killing the same NPCs and clearing the same instances over and over. We’re in the middle of a temporal catastrophe of millions of timelines collapsing into each other and only fail to notice because our mortal minds can’t grasp the full chaos and horror of it all.

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