Sharding < Server Crash

And was considered to be the better solution because Merging destroyed communities.

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The point of merges was that there was no community left.

Except it’s really not lol.

And sharding at launch is the best way to do this.

You mean long term sharding?

I have to ask you this one question… What’s your biggest issue with sharding? Just out of curiosity. What are the aspect of sharding that makes you hate it. (I hate it as well I just want you to give me your reasons.)

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This is just going to go back and forth. We both agree (begrudginly) that sharding is necessary at launch.

I trust that’s all it’ll be used for. You don’t. Lets leave it at that.

i hate sharding as much as anyone and CRZ/Server merges would be way worse.

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Incorrect. My server got merged even though it was a low pop realm but the community felt amazing. Yeah, it was small… but you still got stuff done and everyone knew everyone. Then merges happened and it literally died overnight.

I do too. Which I honestly do not understand how people can be so for it, yet at the same time hate limited sharding. Honestly, if there were to be anything that would murder a community overnight it would CRZ and server merges. Yes, sharding sucks and is terrible if left on permanently and would be just as bad as the other two. But think these things are better than limited sharding at the start? I feel like they have never been apart of a merge before.

honestly, i’d much prefer no sharding at all, but as i’ve said so often, so long as sharding is contained, limited, and then thrown out like last weeks trash as fast as possible, never ever to be seen again, for any reason at all…all good.

I agree, I’m just saying I don’t see why everyone is so chill with merges acting like its even remotely a better option.

Except it really is.

The point of Classic is to replicate vanilla as closely as possible. That is better achieved by not tossing game features in that weren’t present at vanilla.

Not having sharding EVER is the best way to do this.

Nope, I mean realm merges. You can play with people in other shards by grouping with them. You can’t play with people in other realms.

It wasn’t in vanilla. Pretty simple.

Or do you mean in retail? If you mean in retail, it makes a massively multiplayer online roleplaying game feel less “massively” multiplayer. It, by design, decreases crowd sizes and disperses the population across multiple shards to improve client (and to a lesser extent, server) performance. Crowd sizes are something I enjoy. I love a major city feeling really populated. I don’t like my MMO feeling empty.

It also makes PvP a real PITA, and world PvP is something I greatly enjoy. I enjoyed War Mode in BfA, but sharding and cross-realm really ruined it for me.

Finally, it just ruins the immersion in what is ultimately a roleplaying game.

No, we don’t agree, actually. I don’t think it’s necessary at all, and I think it’s a problem. I just don’t think it’s a problem big enough worth quitting over, so long as it is contained to launch and starting zones.

Easy solution is doing nothing. Have a set number of realms, and tell people to just get over it when they complain about queues during launch.

Cool. Then no merges are necessary and you can enjoy your small pop server. Why is sharding necessary, again?

I thought low pop servers was the reason sharding was being implemented? To prevent a bunch of realms being made to deal with the population that would ultimately become empty as tourists left in droves?

Because any realm that actually needed to be merged didn’t have a community to preserve.

I never suggested CRZ. CRZ wasn’t in vanilla.

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Ok if that’s your issue server merges weren’t either.

Okay and you realize that if they used server merges this would effectively do the exact same thing, but for a longer period of time right?

Let’s say there are two options. Sharding or server merges. With sharding lets say blizzard can give you a server with 7k players on it, but sharded through the starting zones until the population dwindles down. And on the other hand you have two servers that will have 3.5k players that will inevitably get down too low to be playable but you plan on merging them.

With the sharding you have you populations split up until they hit a certain level and after launch. Once this period is hit your experience is back to normal and you can see everybody again.

With merges you have your populations split 50/50 from the start all the way up until they start to die. In which case you merge them together to get what you were planning on in the first place.

They are doing the exact. same. thing. One happens for a weeks and MAYBE a month or two and is all under certain areas. The other is done for potentially months and months or possibly a year or two and is done through every zone of the game.

Server merges = long term sharding.

That type of sharding isn’t going to be a part of classic.

Not an option, as many others have stated above. Not even remotely an option.

Because classic WoW needs to be ready for a massive influx of players followed by a potential massive drop in players, killing every server beyond what any server in history has seen.

Neither was server merges /facepalm

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That’s what we all agree on. Sharding is necessary for Blizzard to mean their ‘stable launch’ goal, so we’ll begrudgingly accept it because we want to play Classic. Its “necessary” because Blizzard has already stated they have a goal of a smoother launch.

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I don’t know what Vanilla you played, but apparently your server sucked.

Agreed. A lot o’ people running around will be cool.

Fine with me, but if suddenly “it wasn’t in vanilla” is a valid reason to oppose something, then sharding is also a no-go.

Please don’t only use my argument when it’s convenient for you.

How would it do effectively the same thing? Populated realms are still populated. Server merges don’t make large crowds disappear.

And assuming that’s the extent of sharding, I won’t care that much. That would require Blizzard to not muck this up, though. I won’t be holding my breath.

Or just have a server with 7k players on it and no sharding.

Yeah, that’s the problem. It’s not split up consistently like with realms, either. It’s seemingly random. You don’t pick your shard like you pick a realm.

Do you work at Blizzard, or is this just speculation?

Nope. I can’t invite someone in another realm and bring them to my realm. I can’t be standing in front of someone and have them suddenly disappear into another realm.

I don’t mean phasing for War Mode; I mean sharding in addition to War Mode.

What is the distinction, and do you work at Blizzard, or is that speculation?

It is very much an option, and easily the best one available.

Sharding? Ruins Classic.
Realm merges? Ruins communities.
Queues? Part of vanilla and will be mostly gone after launch.

And why is sharding necessary for that, again? It is already ready. Queues exist for exactly that purpose.

Server merges aren’t a game feature, but okay, I agree, they weren’t, so don’t do that.

I just want to be very clear. I don’t think sharding is necessary. In fact, my opinion is that no sharding in any way is what is necessary to providing a proper Classic, and sharding to any extent is a bad thing.

OP:Do you want 15 people or a server crash?

Me: 16 people.

When your posts are worse than mine its disgusting. Theres a million middle grounds here.

It is not necessary to Classic as a whole. It is necessary to Blizzard’s stated goal of a smooth launch. That’s why we only want it for the first week or so (at least the end of the first Sunday).

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I disagree. A launch with sharding is not a smooth launch. Sharding is a blistering imperfection that must be removed as soon as possible, and the disgusting scar left by its existence will always be there as a reminder of what was once there.

And I, and many others, don’t want it at all. This is why I wanted to distinguish myself from you and your ilk. You want sharding, even if only temporarily. I don’t.

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I’m not the one complaining about that, it’s you dude lol wth?

You said it wasn’t in vanilla so you didn’t want it… but you are cool with merges. Do you understand the issue here?

Wth? I’m not. I’m showing you how you are being hypocritical. I’m ok with sharding at launch and I’m okay with certain things that weren’t in vanilla. Like the right click report thing I’m cool with. The issue I have is when a system has a long term effect on the game. Like merges. Temp sharding does not.

If you are using it in place of sharding, yes it does. They are going to have to allow less people on a certain server in order to not have sharding, which makes a smaller crowd. Do I really have to explain that to you?

That’s not an option. Idc how many times you say it or how much you want to believe this, but you are living in a fantasy if you think that it isn’t necessary. That many players in one spot WILL make the game unplayable, there is no argument here you are just simply wrong.

I listened to how they described sharding? I assume most people have at this point? I guess I may be wrong.

Oh you’re right silly me, it’s a worse version of sharding. Thank you for helping my point.

I’m saying that sharding won’t be a part of zones that have pvp in them. It’s limited and time limited if they decide to use it.

It doesn’t matter how many times you say this. Blizzard has said themselves it’s not an option therefore no matter how many times you cry it will never happen. Leave it to the experts sweetie and just sit there and accept it.

You really don’t understand anything that going on with classic do you?

It most certainly is lol. Before CRZ you had to play around people 24/7 that weren’t actually on your realm.

Okay so at least you got server merges out of your list of things that are okay.

Now you just need to understand that doing nothing is also not an option. It just isn’t. So after you understand that maybe you will finally think for a second and realize temp sharding is the best solution.

This isn’t a matter of opinions at this point. It’s either you understand it or you don’t. Right now, you don’t.

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No one wants sharding. There are just those of us who are capable of understanding why it’s needed.

The same way no one likes to pay taxes. But we understand why we have to.

Being an adult is pretty tough, I know.

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