Sharding < Server Crash

I trust Blizzard to remake Classic how it was to the best of their ability. I don’t need Retail to do that.

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Did you play the demo? I did, and the areas were not even close to being full. The shard cap was around like 50-75 players. It was a joke. It felt like…well, BfA. I want a world teeming with players. That is why I play an mmorpg.

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The demo also started with a time limit and had a pretty significant gate of being only for players that paid for Blizzcon tickets. I don’t think it’s really valid as an example of what to expect as far as how full things will be.

They specifically called out the demo as not being representative, in that area. I can’t remember if it was in the Press call before, during the presentation, or in the Q& A afterwards.

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I want the zone to be fulllll of people too! Make Vanilla feel alive once more!! If I quest and I only see like 5 people around me… no way.

It’s the only example we have. And my comparison to BfA wasn’t really fair. I see more players in BfA than the demo. The sharding was, as I said, a joke. It didn’t create less competition for questing, it created no competition. I don’t recall any instance where I was fighting over tagging mobs.

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It was in the interview with the classic cast with that Brian guy and it was also mentioned in the panel from Ion where he described this as being a demo and why they needed it.

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That’s exactly what I said, though.

Nicho was saying that sharding would be “locked to a certain zone for a limited time.”

We don’t even know if sharding will exist in Classic at all.

Agreed, which is why we should just wait until Classic actually launches instead of saying definitively what will happen regarding sharding.

I don’t have to trust them to like their product. If they deliver Classic as it should be (as closely resembling vanilla as possible), I’ll play it. I still won’t trust them, but I can still play their game.

I don’t trust my government, but I still pay taxes.

Correct. Sharding is a problem, not a solution.

Indeed. The people who can’t be bothered to be critical of the game or the company running it and just trust Blizzard to do right by them are perfectly content with retail, so they should just stay there instead of petitioning for Blizzard to ruin Classic.

Yet you advocate for sharding, do you not? They could very easily not implement sharding. In fact, it would be far more within their ability to not implement sharding than to implement it. Not implementing it requires no effort!

Indeed. To be fair, though, the demo is quite a minuscule amount of people compared to the number of people that will be playing Classic.

Correct. They mentioned that the demo was a special case regarding sharding to make it run more smoothly because it wasn’t organic and not really representative of what the population would actually be like because it’s EVERY player in one zone.

Following immediately after that sentence was a sentence explaining that the team understood sharding was antithetical to Classic.

… then they said they’re considering sharding. /facepalm

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They could not very easily not implement sharding, unless they intend to have 200 dead servers by CP5, or intend to have 10,000 player or higher queues for launch. Neither of these outcomes is what I trust Blizzard to implement.

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As you’ve probably noticed, I’m not against sharding for the starter zones. I see it as more of a necessary evil than anything else (a problematic solution?). If things work fine and dandy without use of it, I’d be quite happy.

I do understand why people don’t want it (I don’t want it myself, per se), but I don’t believe that if implemented properly in only starting zones, it’s not going to cause a serious negative impact on the community building of the game.

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People have moved the goalposts to 60 before. Blizzard is still at “starter zones” which doesn’t necessarily lock them to 1-10.

No it’s not. You originally said that you were including the ‘limited’ part of what you were saying was a possibility. Which you were/are wrong about. Nice try though

High queues would indicate the servers aren’t dead, so we’ll go with that.

I assume the concern here is “tourists” checking out Classic at launch and then quitting? Server merges are an option capable of solving that problem without compromising the integrity of Classic.

I’d rather have 200 dead servers or 10,000+ queues than sharding.

That’s pretty much my stance on the matter, as well, actually.

You are correct, it technically doesn’t. But, as long as we are working off of assumptions, 1-10 is the most logical.

yeah this is entirely too much sharding for my taste. you literally want half the levels sharded? no thank you.

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if we have sharding i’ll live. provided its contained like blizzard said. low level zones only and limited time only.

To me, its 1-10 plus the Barrens, because its 3 of the 4 horde races all funneling into a single long zone, leaving it with as many people as any one starter even if only 30% of people get past the initial zone.

You missed the or part of what he/she said.

Server merges is literally a longer form of sharding. It’s like permanently sharding for a year and then unsharding it afterward. it’s the exact same feeling but for a longer time and across all zones.

For launch? Because that’s what blizzard has limited it to. If you would rather have these things than sharding at launch…

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what you talking about? we literally have people on these forums who want blizzard to shard all the time. permanently. in every zone.

Zero servers are dead for launch. CP5 however is likely to be 16 months later.

You’ve clearly never experienced these things. This change is one of the things that Blizzard has said they are investigating to make the launch of Classic far better than Vanilla. Having been through every single launch of every single Expansion, I am wholeheartedly willing to accept the change.

So you’re ok with the starter zones which we’re all talking about? Cool. We all agree its needed.

Sharding beyond launch will cause an open revolt among pretty much all eager Classic players, on either side of the sharding debate. Blizzard knows this. They are not going to use it beyond that period because they realise what sort of unified backlash it will cause.

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