There’s a difference between having a discussion, weighing the options, and coming to conclusions based on those things vs. blindly making absolute statements and threats based in nothing but personal opinion.
Temporary sharding at launch in order to alleviate stress on blizzard will not kill the game or the community.
But hey you know blizzard is big brother, they are always watching and scheming new ways to piss their player base off! They will say they don’t want sharding and then shard the entire world arghhhhhhhhhhhh
The problem is we aren’t making the conclusion, and the no-sharding people believe that if they yell loud enough, Blizzard will think they stand for the majority, so they have no incentive to stop until Blizzard posts “Sorry, we’re using sharding”. And then they’ll have a 1k reply blue post to wail at, like AV 1.5.
With the alternatives, how is sharding any different?
If people are in que you don’t get any interaction. If people are in a different zone because you just got in from a long que, still no interaction. If Blizzard made tons of servers, yep, still no interaction.
Wait, you attempting to convince people that sharding is going to be tiny little groups?
Fate, they are talking about the numbers. I don’t think you completely fathom how many people they are expecting to be on classic launch. They are expecting it to be 10-20x more people logging on for classic release than original vanilla release.
So with sharding it will put the players in each zone to the same as it was for original release. while without it, you’ll have 10-20x more than ever was before.
So I quest that took you 20 mins to do back in vanilla will take you more like 2 hours without sharding.