I actually tried out a Private Server a day or so ago (Crowd: shock gasp blasphemy). And I had the same feeling. Firstly because I realised how much I’d forgotten of the questlines, and secondly because the moment I arrived in the Crossroads, a group of 4 asked me to join them in Rage Fire Chasm, and even though we were all former Vanilla players, we were like noobs again relearning an old dungeon we hadn’t seen in about 8 years.
My expectation is that all this will come out together:
- Launch server types and names
- Sharding response
- Realm balancing plan
- Any gating issues, beta tests etc.
- Any additional requirements/waivers on entry like “Must have Sub” vs “Can get to 20 without a sub”
I would not be surprised if you could use a Trial account to get to L20 and then have to pay to go further.
That’s taken a little out of context. My point is, if it comes down to a Vanilla authentic experience (which included login queues) and sharding (which is our situation today), then I choose login queues.
I have my alarm set and ready to wake up from 2006 and ready to pay my $15 mo. - as long as they deliver on their promise of putting Classic WoW in front of me and I can’t tell the difference between it and 2006 WoW.
My arguement is, I will see a difference: sharding.
Sharding was not in 2006 WoW.
Sharding is in Classic WoW.
They are mutually exclusive based on Blizzard’s own promise at Blizzcon Dev Presenation in 2018.
See Minute 30:
You link your video, and I link mine:
They already said this is not what’s going to happen. It is a faithful recreation on modern systems using modern technology and the retail client.
Sharding was never mentioned in the Classic WoW Presentation.
I’m am holding them accountable to what they promised in the Classic WoW Presentation. The Q&A Pannel caveat in this video (and the infamous Blue post after Blizzcon that admitted to using sharding) is when they started to back pedal on “delivering the Vanilla experience” and making Classic WoW feel JUST LIKE 2006 WoW.
Derr. They didn’t want to make people angry by saying sharding was going to be in starters, until they were pressed on the point. They knew it would make kneejerk reactions like yours. If it never came up, all the better.
But the fact that they are on the record about it means you can’t ignore it.
Otherwise, you may as well assume you’re not getting Classic because at one time J Allen Brack said “You think you want it, but you don’t.”
You’re literally just cherry picking from what they’ve said to suit your own narrative. That’s a fallacy, and has no business being involved in genuine debate. Please take in all of the things they’ve said before forming your ironclad assumption about what you are getting in Classic.
Or, they could be using vague terms because they don’t know how long the rush is going to be. Maybe they want to make sure they won’t have people spamming the forums about sharding still being in classic after a week or 2 when there’s still so many people creating new characters that, not having sharding, would make gameplay impossible and thus scare away potential customers.
Repeating Blizzard’s own words - word for word - in THEIR presentation is far from cherry picking. They promised Classic WoW would feel just like 2006 WoW.
Sharding is in Classic WoW demo.
Sharding does not feel like 2006 WoW.
The two caveats AFTER the presentation (next day, in the Q&A and later in the Blue post on the demo) is a contradiction - not a fallacy.
They promised X.
They are doing Y.
I am holding them accountable to X (Vanilla). Y (sharding) should never be a proposed solution to anything in Classic WoW. Why? Because they’ve promised to deliver 2006 WoW.
Blizzard has never promised when sharding will be explicitly removed. “A few weeks”? What if it’s more popular then they anticitpated? Guess what? “A few weeks” turns into “a few months” for the same reasons they’ve stated they want to use it in the first place.
Why would I believe them on this when they promised to deliver 2006 WoW on the first day at Blizzcon and then, turn around, and say “That said…” on the very next day - something that is not only antithetical to Vanilla but helped kill Vanilla community.
See Minute 3:25:
Do you see how that creates a conflict? I understand the caveats. I just don’t accept them.
I want to hold them accountable to what they promised.
Only taking some of their words and ignoring others is LITERALLY the definition of cherry picking. What on earth are you talking about??
That’s your problem. They’ve said exactly what they said, and they mean all of it. If you don’t like what they are building, you are welcome to go back to your private servers.
You’re wrong, and ignoring their entire body of statements is setting you up for a disappointment because you’re being stubborn.
You can be a rules lawyer on the internet all you like… but they’ve said sharding will be disabled after launch. If you don’t trust them, nothing anyone can say will matter, so there’s no point joining us in the forum.
Not with any certaintly but with a lot of ambiguity. That should worry you.
If they put sharding in, are you going to refuse to play Classic?
I actually thought the philosophy was pretty clear.
Only if you’re paranoid.
Brack has already made this clear this project is not for potential customers. If they don’t make any money off of it or if they do, it doesn’t matter.
Sharding isn’t the only solution.
I will wait in a queue to join my 2006 Vanilla WoW.
I don’t want sharding. It was never part of 2006 WoW.
“I think there will be a lot of tourists,” he adds. “But it doesn’t matter what I think because once we’re committed to doing this at a Blizzard level, which we are, whatever happens is going to happen. If millions of people show up and play for years, that’s awesome. And if just tens of people show up and play for years, we’re fine either way. What’s important to us is that we have this Classic experience people can enjoy, that people do have the opportunity to go back to. This is an important game in videogame history and there’s not a way to go back and experience that today. This is also about preserving something that we think is really important.”
https://www.pcgamer.com/this-is-how-blizzard-plans-to-finally-bring-back-vanilla-wow-servers/
Didn’t think so. Being on record giving ultimatums always comes back to bite you in the end. Just like how Blizzard isn’t given specifics till they know.
At least I am not cynical.
So not wanting people to potentially play a game without having to wait or deal with crashing just to appease this ideal you have about recreating a game in a very specific way with no exceptions is not cynical?
Sounds like you’re an optimist about the popularity of the the game.
I’m cautiously optimistic. I would like blizzard to do what they need to do to make the game playable and enjoyable while keeping as close to the authentic experience. If they need to use sharding for a short period, cool, it doesn’t bother me. If it doesn’t need sharding, cool, i’d be leery about populations being so low but i’ll still play.
I am trying to be faithful to the original game (which Blizzard finally promised to deliver). I have waited for and petitioned for and wanted to return to original WoW since 2009, after community was traded for convenience begining with WotLK.
If you want the convience of being able to login and play WoW, then you can login instantly right now to BFA.
I, however, want to login to 2006 WoW, which NEVER used sharding.
Vanilla gameplay FIRST.
It didn’t use the Battle Net interface, right click reporting or loot trading either. Sharding for the first 2 hours of your character levelling is basically irrelevant. Its one of the things Blizzard has done to say “In order to give you the system, in our modern framework with a business mindset, we have to do these things.”
When people ask for Guild Banks or no DHKs, go nuts, unwind all the good arguments for no changes. But Blizzard has said they have to do this, so assuming that they’re not going to, or doing it proves they’re going to shard EPL… is disingenuous.