Shamans getting spit on

I’ve been trying to stay positive, but its getting pretty ridiculous at this point.

I noticed on beta today the changes they made to skyfury and static field totem. If you don’t know, skyfury was embedded in P-wave and Static Field Totem cooldown was increased to 1.5 min from 1 minute.

After seeing that, I’m just done with not just Shaman but WoW, at least until they get developers who care about the game. Will let subscription lapse after this month.

People might say it’s an overreaction to those two relatively minor changes, but it’s not about skyfury or Static field totem. It feels like Shaman has hands down been the most neglected class leading up to ‘TWW’.

Shamans are walking around all hunched over, sullen, neglected and then instead of just leaving us alone, they have to come over and stick the knife in and spit on us.

Static field totem didn’t need a cooldown increase. It needs an hp buff because it gets insta killed as soon as you drop by anyone with a brain. Dh’s can just leap out of it, warriors can spell reflect and walk through it, etc. It’s actually one of the coolest shaman abilities and they have to screw with it just to be sadistic. That’s what it feels like. Skyfury didn’t need to be incorporated into P-wave. Most people don’t even want P-wave being a mainstay, mandatory shaman ability anyway.

Like I said, it’s not even about these 2 pretty minor changes, it’s about what they represent. How about instead of meddling with stuff that’s totally fine the way it is, do something about the neglected state of:

  1. Shamans having no real defensives(Reincarnation is not a defensive).

  2. Shaman Mobility being crap. Ex: Gust of wind feels completely impotent. It would be cool and could work if it had some real “gusto” or wind behind it to actually propel you somewhere. Shaman ghost wolf just ain’t cutting it. Why not make thunderous paws also have some balls? 25% increase to speed for 3 secs and snare break(every 20 secs)??!? I mean come on. You can’t get away from anything with that. Trying going up against a melee team as a resto shaman. You get completely trained.

  3. Dated/aged, and just clunky/bloated class design in general. The class is really showing its age. It’s only managed to barely keep up because of its versatility, but you can really feel the age behind some of its mechanics.

  4. Talent Trees: Needs a rework. General Shaman talent tree isn’t terrible but it could use a rework. Other 3 spec trees definitely need a rework…ESPECIALLY RESTO. Restoration tree is one of the worst, if not the worst, especially the bottom of the tree.

I don’t care about trying to do the phony positivity anymore and I don’t care if this is a whiny, crying little baby post either. It seems like most things regarding business…if they have your money, there’s no motivation for them to change anything. Developers can’t keep neglecting a class and expect people to just keep paying when the game is based around how a class plays; it’s how you interact with the world. They’re not holding up to their end of the bargain by keeping classes up to date.

They can’t give us one sentence of communication. Not even a word. Not even a vague, general note about their intent for future class design, but they can go and start doing totally ridiculous crap like the skyfury and static field totem nonsense. They can sell stupid summer mount kits(absolute ripoff). It’s just the sheer neglect of it all. I’ll waste my time doing something else. Rant over.

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I think at this point, the devs are actually mad at people from making fun and joking about then not giving attention to shamans trough the years, so they aren’t doing anything relevant for these years out of spite.

Because i can’t see how this expansion was basically an elemental expansion and shaman was a fart in the wind.

We didn’t even got glyphs to change the elementals to look like the ones from this expansion… and they look so dope…

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funny enough my raid group yesterday had two shamans and zero druids , I think they are in trouble

I detect some spite. If it’s not spite, its complete apathy/indifference which in my mind is even worse.

That’s something that has been brought up and I think that’s the most glaring thing of all. An expansion that focuses on the “primalists”. Literally primal elemental forces, and where are shamans to be found? In the corner, crying and pissing and crapping themselves.

Pwave. Being that its an ability from the shadowlands and you go to the shadowslands when you die I think they want the shaman class to just die.

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No, it needed more health so it couldn’t be one tapped. Anyone with a pulse kills it insta.

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Rdruid in mythic+ is very different beast then raid. Rdruid is just not as fun or strong in raid settings usually so you see less of them. I also think they make healing less fun in general if you have one on your team.

Should have just given us Chain Harvest. Also if pwave gave you an instant cast healing wave after casting, it would make the ability 100% better.

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Skyfury was button bloat and they’re trying to cut down on that

This is actually a great correction. I’m wrong here, Static Field Totem indeed needs an hp boost so it doesn’t get insta killed by players who know to target it. SO IT NEEDED TO BE BUFFED, NOT NERFED.

Also, I noticed warriors can put up their spell reflect and it doesn’t trap them in it, they can move right through it. ALSO, demon hunters can leap out of it. So yeah, great going, devs really have their eye on the ball of what needs to be modified.

This makes the cooldown increase all the more infuriating. A 1 min cooldown is completely fair for it. Even if it was less, like 45 sec CD, I don’t think that would be OP.

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No. No more Pwave. I want it to be tossed back into the hole that bore it.

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Can you go in there too? Your pwave takes are about as well thought-out as the plot of SL.

It’s a straight up bad design for Resto Shaman though. Resto Shaman P-wave is a healing CD…so in order to drop a buff to increase critical strike damage you have to…pop a healing cd???

You could make an argument that it slightly reduces bloat, and I don’t consider the skyfury thing a horrid change(for enhance and elemental), but it’s not really about skyfury or even static field totem though. The main point was that it’s a slap in the face they’re making these kind of dinky changes when the class is sorely in need of other modifications. There’s much more pressing concerns elsewhere.

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