… does anyone seriously care about server firsts in TBCC?
Aside from these two, I guess.
… does anyone seriously care about server firsts in TBCC?
Aside from these two, I guess.
Thanks for not being a meta sheep!
People min/maxed the hell out of the game, then complain about it being too easy, or not having content.
I ran H SL with a paladin tank, me healing (I was marginally undergeared,) 2 hunters and a boomkin. The room with all the shadow priests was absolutely brutal, but we figured it out, and had fun while doing so.
Outside of reaching max level in grey/white items, not really. I will be the first to do that lol. I have the ironman challenge on my to do list someday. (And I am not really being that serious about the world first, I just would rather do the challenge itself)
Although I don’t think I could properly record that until wrath as I think they used the stats page and we don’t get that until wrath/achs come out.
Apparently it’s a big deal being the first on a server to kill bosses that were defeated 14 years ago and now have 100’s of online guides and tutorials …
I find the epeening on classic really funny.
I make no bones about being causal btw - we don’t go for firsts, the only record I try and break in Classic is how many beers I can pull in a raid. We have a laugh and still manage to clear stuff.
I think a lot of the epeening comes out of the PS community which gets a bit sweaty.
To my mind this sort of thing - unorthodox clears and such - is entirely the point of classic, that and nostalgia. Bravo to the guild for a Shammy Tank clear I reckon You get to have some fun and try stuff out of the box this time around.
It is why I still play old games. I plan on streaming in the future (never wow or MMO’s as it would be to much work and I have enough on my plate as it is. I am not going to drive myself into a hole turning this game into a job) but I would love to just share personal challenges of old games that I love and beating them in unique ways. It is what I watch other people do.
It’s pretty hikarious… Someone does something that doesn’t fit some guide a d it triggers a whole bunch of folks who refuse to think for themselves.
Bravo!
Next, let’s see a rogue evasion-tank an entire boss fight.
Bonerover has a long standing hatred of the fact that myself and others didn’t agree he was a hardcore person. I don’t know why this came up, but he preened about his grand number of Feats of Strength being greater than all of us… so I had no problem swapping to a Retail toon and showing him up. I don’t usually play that game but when someone places all importance on it, makes it fun to pull the rug.
Well it turned from Feats of Strength to Server First Feats of Strength, which I still had more… so then it had to go from Server First Feats of Strength to the very specific Level 85 Server First Feat of Strength for Cataclysm.
Hence him spamming me with “2nd place” over and over again, regardless of topic.
Better hope the boss dies quickly then… LOL
Couldn’t watch because the dude nonstop opened up his character panel. Super annoying.
Anyone hating on this is both a Beta and an NPC.
This shaman is a PC and a big dic chad.
couldnt focus on anything but the char panel opening 20 times every 10 seconds. made it about 90 seconds.
Bring it!
/10 char
Careful, if you tryhard any harder you’ll start bleeding from your rear…
The irony is A Shaman Tanking would be the sweaty/minmax thing to do. As to why some hardcore guilds don’t try it for the pure challenge is beyond me.
hope this helps https://www.youtube.com/watch?v=3H7cXrmpOy4
I dunno how anyone can watch that and say the shaman wasn’t tanking those bosses.
Stop the gatekeeping!
Rogues can be avoidance capped without evasion, at some point.
Netherspite is a nice instructive encounter for exactly what I’m talking about.
They didn’t do anything different, they didn’t change any strategy, they didn’t correct player behavior, nothing. They just plopped the same character in front of the boss in the hopes that the 15% auto-death didn’t kick in.
That’s not Tanking.
No. It is a very simple matter and one I won’t budge on. If you can’t straight up Tank a boss or NPC, yet other classes who are intended to do the job can, you aren’t a Tank for that boss or NPC.
In the case of a Shaman, it isn’t even just being able to survive the encounter, but also last the entire encounter. The wipes on Nightbane came down to the Shaman having so little mana that by the last ground phase, he was completely OOM and couldn’t hold off the threat of a PALADIN HEALER, who pulled aggro, died, and that was that for the attempt. Normally any Shaman “tank” is only able to barely hang on (mana-wise) if the fight is sufficiently short, assuming they aren’t splattered on the ground. Even if a Shaman could handle Gruul or Mag (they can’t until much later when T4 becomes irrelevant), the fights are so long for their threat that they’d go OOM and people would start pulling aggro.
Had the Shaman taken damage that wouldn’t result in auto death but for RNG, I’d call it successful Tanking. I have no problems considering a Shaman a Tank for fights like Huntsman and Moroes and Curator, as the Shaman held long enough to kill the boss in question before the raid wipes and didn’t take damage they couldn’t survive even with bad RNG. But Netherspite, Nightbane, and Prince all floored the Shaman, and the Shaman won’t be able to actually withstand that kind of punishment consistently until Arena S2 gear at the earliest.
I know, so can Druids. I honestly don’t know which of the two holds aggro better at that point since Rogues have their innate threat reduction but the Druid would be dealing with the Rage they have when building secondary threat, but without the benefit of taking Saber Lash/Hurtful Strike/etc.
Red beam gives massive hp then reduces it to the point that you can be one-shot… I’ve seen paladins die on Netherspite too.
I’ve seen every tank class get insta-gibbed.
Maybe in the Fasc Edition of Merriam-Webster, but most of the rest of us just watched a shaman tank every boss.
If they are/were holding aggro for the majority and survive. Then they are/were the tank for that fight. Regardless of class.
It does not render the tank distinction pointless.
Anyone who has aggro is in fact tanking until they die or otherwise lose aggro!
Red beam gives massive hp then reduces it to the point that you can be one-shot… I’ve seen paladins die on Netherspite too.
He was one-shottable before getting the beam, which is why well before the phase ended, despite giving Netherspite repeated 7-8+ stacks, he died when he had about 18k max health. He wouldn’t have lasted the rest of the phase since the intense damage is mitigated by a full heal every time your health changes. The Heales can’t keep up with back to back to back 10k+ melee swings.
I’ve seen every tank class get insta-gibbed.
Which is a failure of the player, failure of gearing, failure of the raid, etc. A poorly played Paladin with greens/blues will play about as well as this Shaman: inconsistent and frequently dead on the floor if not otherwise OOM and struggling to hold aggro. It doesn’t mean Paladins aren’t a Tank class, it means that Paladin isn’t a Tank for the content he’s attempting.
You do understand the concept of being ill-prepared for the content you’re doing right? A person may be perfectly fine to do Normal Shattered Halls (albeit slowly) but won’t be able to step up to do Heroic anything. Shaman are more or less permanently two tiers behind the other classes. Bringing an end of P1 Shaman to Prince is like taking a freshly dinged Druid.
If a person is getting insta-gibbed on Netherspite before the beam goes out, they’re not a Tank.
Maybe in the Fasc Edition of Merriam-Webster, but most of the rest of us just watched a shaman tank every boss.
If you watch a Priest simply cast his wand for the entirety of a fight… are they fulfilling the role of a DPS?
What if the Priest dies on the pull and does nothing at all?
If the only requirement is a dead boss, then no role really matters or has meaning. The dead Priest is as relevant as a Tank as they are a Healer or a DPS.