It was not a realistic option.
Gladiator, DPS prot warriors was a new thing really. Even though it was not a technically a 4th spec I would say it was since taking a prot warrior to raid specifically to DPS was never done before.
bring back weapon imbues, rockbiter- increases threat like it used to, bake in the crit reduction. gg.
True, only in 5 mans and I would say lower level dungeons at that. I canât see a shaman being able to tank UD Strat unless in epic gear BWL gear or something like that.
As you said, it was not technically a 4th spec. So. I feel like my point stands.
I would saya mail wearing class that uses a shield and earth magic is far more realistic than monks or demon hunters tanking in leather with no shield
But that has nothing to do with a class being given a 4th spec out of the blueâŚwhich has never happened.
They will remove a spec. Either completely (Combat Rogues), or just in spirit (Survival Hunter).
It wouldnât really be out of the blue, though. This has been requested for a long time, and a lot of people wouldnât be too surprised if it actually happened.
IMO, the Survival changes were more out of the blue than anything.
It would be âout of the blueâ within context of âits not something you can do right now, or anywhere closeâ.
When Cat/Bear druids were split, it was not out of the blue because it was something literally in the game right at that moment.
Tanking shaman would be out of the blue because theyâd have to design an entirely new spec, from the ground up.
Back at launch enhancement was a viable off tank. Wish they would give us tanking ability again.
If anything it was more of a raid option than 5 man option. I say this as a shaman that tanked single target non tank swap fights in wotlk, when they were current.
It took a ton of gearing work, and having people misdirect/totd.
2H using earth spells to mitigate damage like creating an wall in front of him to block/reduce damage for x seconds.
Nah, we need more tanks that use shields.
2h should make a return for enhancement though (and frost dkâsâŚ)
My only issue with the spec using shields is that all of the Shaman shields are Intellect. While it shouldnât be too hard to tweak that, I want it as easy as possible to impliment, yknow?
If you played a tank,and were out there tanking an elite with a charge or a knockback against a wall,and had some pet come along and drag it to face the other way,causing players to be stunned and knocked back,the mob to be out of meleeâs reach,and the mob to be away from the aoe spells placed on the ground,you would understand whatâs wrong with pet tank spec.It would also suck if you didnât have to mitigate damage,perform mechanics,and heal the pet,like a tank has to do,so all of your time would be spent on that. Tank swaps would be awful unless you had to actually tell it to taunt,so it wouldnât be running around with you and keeping aggro off.
Yeah, I did end up deciding against the pet tank thing, although it was an interesting idea.
Yes, fun. But I think I am wishing there.
I think my outline is finished. Iâll proofread it a bit and make sure everything makes sense, and Iâll post it later.
Iâd like if they made the rotations of the dps specs not something making me want to sleep first.
You would need to make it that moving the boss is handled by the shaman, not by the pet, though this is something you could get around to a degree. Such as that as shaman you drop a totem that transfers your threat to it. For movement you could make it that when you summon/lay down a new totem the threat from the previous totem is carried over, or that it auto-taunts the current target of the shaman. With this you could move the totem (it is stationary) around the field an so also move the boss, though this would not be nearly as effective as having a player directly controlled tank.
Now with having mitigation/threat linked to the pet is not as hard, since if you linked your shamanâs threat to the totem (either all of it, or a portion of it), that would help an was used in Rift for the defiler cleric calling. Though also you could link different abilities you use as a shaman to interact with the totem, like depending on what elemental attacks you use changes the pet into something else, or activates specific abilities it has (such as using earth shock as an example might activate a eathen shield ability.) causes it to use specific abilities.