Mobs on you | Procs per swing round | Damage each proc deals | Total damage that round | Growth vs previous |
---|---|---|---|---|
1 | 1 | 10 | 10 | – |
2 | 2 | 20 | 40 | 4 × more than 1 mob |
3 | 3 | 30 | 90 | 2.25 × more than 2 mobs |
4 | 4 | 40 | 160 | 1.78 × more than 3 mobs |
10 | 10 | 100 | 1 000 | 6.25 × more than 4 mobs |
25 | 25 | 250 | 6 250 | 6.25 × more than 10 mobs |
Exponential growth with the number of mobs hitting you. Most Shaman see the 10 or so damage it does and writes it off as irrelevant. It being Exponentially scaling is key to why it’s broken