Shaman needs a skill in place of reincarnation or the skill to be modified as its current state its too strong. Paladin only lost the ability to hearth while bubbling but at least they can keep the skill which is arguably the strongest ability in HC for survival.
Change:
72HR Cooldown
Reincarnation Spell: “Flavor text” - Shaman is unable to move, prepares for death. Taking lethal damage spawns ahnk (attackable & still in combat) for 5 seconds. Shaman will reincarnate with any life remaining on Ahnk.
Context:
This would need to be a tool the shaman has to cast, similar to bubble though much worse, but still a tool. The Ahnk can be attacked by monsters to avoid resetting aggro and such, and the shaman will have to instantly revive after the time. In dungeon or raid the shaman will still most likely die if used, but may survive open world if the ahnk survives. HP on ahnk should probably equal shaman total hp.
Other ideas:
Earth Shield*
1 time reincarnate at 60 with the passive
New skill such as totem recall to make totems less miserable to deal with
This isnt an argument about dying. Its about a new skill in place of reincarn that was disabled. You also, dont see paladins complaining on the forums because they still have divine shield. Ok and?
no revives
no bonus skills
no nothin
this isn’t classic+. it’s hardcore. more people will roll shamans when the horde starts raiding and really needs them.
It drives me INSANE when I go to my trainer just to find some skills green and unlearned. So I either need to throw away my silver/gold and learn them, or leave them there.
I used paladin as an example because its the alliance exclusive class the devs intended to mirror shaman. Both ahnk and divine shield are get out of jail free abilities. Paladin can heal to full, shaman revives.
Shaman had their ability removed from the game. Paladin did not. Do you understand now?
What does rogue have to do with anything? Rogue did not lose vanish.