EDIT bc SOLVED: The problem was that I needed to double-tap the macro. In case anyone reads this later, you just have to tap it twice if you are out of range. Even if you have 2 chargers of Shadowstep, the second tap will cast Kick.
I’m having an issue with attempting to step-kick in one macro. It is:
#showtooltip Shadowstep
/cast Shadowstep
/cast Kick
The issue is that the game seems to check whether I am within kick range before the change in position from step happens. So if it only kicks if I click the macro already within 8 m. Is there a way around this? like what if I put in a bunch of lines of /startattack or something in between? Would that delay the input long enough for the position change to register?
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They aren’t going to be on the global cool down is why you’re getting that interaction. I think you need a .x seconds delay between them in a cast sequence macro to fix that.
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cool man, contribute to Lav instead of being a lemon.
Anyways Lav,
- #showtooltip
- /cast [target=focus] Shadowstep
- /cast [target=focus] Kick
stuff like that, hope that is what you were looking for.
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I did contribute. I told them adding a delay timer wasnt possible so they dont waste their time trying to figure out how to do it. The OP already tried the macro you just posted as well.
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Its nice that you want to help, but you arent offering anything useful, just throwing stuff on the wall to see what sticks.
Thanks y’all. I’ve been messing around trying to add non-GCD commands in between Shadowstep and Kick in the macro but it doesn’t give enough dealy.
/castsequence did not work for me either
I have seen so many forum posts where people mention that a Step+Kick macro is very powerful on rogue. Is this old xpac stuff? Can it be achieved with castsequence? Because if they are playing by the same rules I am, then they are wasting a shadowstep kicking players who are standing right next to them.
Step + Kick hasn’t been a single button click ever; or at least not in over a decade. You’ll want to use castsequence and double tap the button; use Eridian’s suggestion of attaching it to your focus target so you can cast without having to target.
#showtooltip
/castsequence [@focus,harm][] reset=30 shadowstep, kick;
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off global cd abilities are instant, they dont add any delay. You could do 30 off cd abilities and they would all be instant with no delay.
this works
#showtooltip Shadowstep
/cleartarget
/cast [target=focus, focus] Shadowstep
/cast [target=focus, focus] kick
/targetlasttarget
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You have to hit it at least twice for this macro to work. As you said, it will essentially use both abilities at the same time so the kick won’t go off on the first press.
I would strongly recommend against putting these in a castsequence macro (won’t help as you still have to press it more than once.) You probably shouldn’t macro step and kick together in the first place, but if you’re going to, you just have to spam the macro for it to work.
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Thanks everyone for your help. I wasn’t double tapping the macro before. It works fine if I tap twice when beyond kick range.
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i suggest you learn how to shadowstrike from a distance and kick.
can anyone else figure this out? probably not but i enjoy it. mmm secrets.
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fr idk why i been sleeping on focus strike macro because yea i just made it a few days ago and once I start getting used to that lol thats goin to get nutty but id just advise using a focus kick and focus step macro separate just my opinion though to op
well beyond what shadowstrike does… there is a small moment where shadowstrike can hit up to 20 yards without you teleporting to the target. during this secret move - you can kick at a distance of around 20 yards.
how do ya pull it off? i aint telling no one. lol
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ooof u dirty dawg anytime i find something cool out like that all i can do is show people lol idk what it is but yea ive def had that happen before where its like doing the strike but i dont move but very interesting wo a doubt appreciate it my rog
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